Aries_37 wrote:
DOW: balance was lolbad, pathfinding was worse
Vehicles getting fucked up in the middle of braindead troops is horrible, and so is watching crappy aircraft pathing. The things hover over any sort of tilted terrain, and they rock with it. What the fuck? What a cheap port of vehicle physics. They act exactly like the same thing, and the necrons prove it by moving their chitterbugs to the skies. The Tau railgun suits are ear piss. What kind of fucking shields do they have that holds up every bit of traffic that isn't some kind of bullet or beam?
That aside, I can't really complain about the balance. Starcraft had three armies and years and years of patching, so of course it's going to maintain legendary status. Dawn of War adds an army or two with every expansion and, with the exception of the amazing (still unpatched, as far as I know) sisters of battle exploit, seems pretty fair on all fronts. Even the Tau and Dark Eldar can rebuff rushes if you work 'em right.
Last edited by unnamednewbie13 (2008-06-10 07:30:37)