What follows is a short rant incensed by the stupidity of many.
Change.
It's funny how so many people think that this should be exactly the same as BF2, it's not, it was never intended to be and it shouldn't be. I think 75% of the people who have in some way stated that they don't like 2142 simply can't deal with change, they get stuck in the ways of their single game and can't deal with a little bit of a mix up.
Yes the infantry combat is different, doesn't mean you can't take on three enemies and come out the better. In it's current form (demo) the infantry combat is limited, but when the retail gets out a whole new range of weapons and abilities will be available for people to expand and most likely abuse, this will firstly make infantry far more diverse and second it'll mean you'll have to think for once. On the topic of unlocks I like having to work for anything more than basic kit. You are a grunt at the start of the game, a nothing, cannon fodder a recruit. As you climb ranks you become more important so are therefore granted more important kit in which to keep you alive, still doesn't mean a bullet from a rifle won't kill you, it just means you have more options.
Vehicles; as a whole they are much better, hitting the back of a tank/apc/mech does a lot more damage than hitting the front or sides, as it should, the damage location on the BF2 armour was ridiculous, now you hit a tank in the back with a AT rocket and you do some actual damage.
The mechs are by far one of the most interesting additions to the series I've ever seen, people seem to think that they can be ripped to shreds and are giant walking coffins.
False
Invalid
Untrue
0
In the hands of a player with even a slight amount of intelligence these mothers can dominate. I'm not brilliant in them, but I know people who are, they can go 40+/1 easily and all in one mech. Clever play can take them down, but clever play can also keep them alive
Tanks are fine, the fact that you karkand whores can no longer pin down infantry at a whim is a good thing, it means you first have to have to have a gunner on the machine gun and second have to have faith in that gunner, just because you are not the be all and end all anymore doesn't mean the tanks are no good.
The APC's are now APC's; they have armour, they carry personal, they are as such, APC's. Again just because you can't pin down infantry at 2 points apiece doesn't mean they aren't good, infact if I'm in a walker I fear nothing more than a APC and a tank together, the EMP can stop a walker in its' tracks and leave the tank an easy shot to the legs.
The gunships are fine, although weaker than many thought they would be, but now they take a little more coordination to use well which I find nice. You can't just take out a ton of infantry, all the armour in the area and expect to come out in one piece anymore. No, you have to pick your targets, maybe do a couple of passes to "asses" the target then move in and destroy it (see attacking from the rear) only after thats all clear and all AA is destroyed can you even think about going after infantry and even then you still have to be on your toes. Passing comment on the TV missiles, they have changed, you learnt to use them in BF2, learn to use them again.
In essence 2142 seems alot more teamwork driven then BF2 ever was, I'm glad to see the people who designed the point scheme realized that people only seemed to play for points, so now squad work is one of the best ways to make said points, aside from the occasional reward for a badge or pin.
Admittedly some people have valid reasons for not liking 2142, but they are the minority. So unless you are a member of that minority and can think of a valid reason for coming into the 2142 section of the forum and reeling off about how much you dislike 2142 (before it's even released as well) then kindly get the fuck out.
N.B Saying, "EA screwed me over with Bf2 so I'm never buying an EA product again" is not a valid reason, really want to annoy EA? Stop playing BF2, they make more money in ranked server sponsorship then they ever will on sales.
Change.
It's funny how so many people think that this should be exactly the same as BF2, it's not, it was never intended to be and it shouldn't be. I think 75% of the people who have in some way stated that they don't like 2142 simply can't deal with change, they get stuck in the ways of their single game and can't deal with a little bit of a mix up.
Yes the infantry combat is different, doesn't mean you can't take on three enemies and come out the better. In it's current form (demo) the infantry combat is limited, but when the retail gets out a whole new range of weapons and abilities will be available for people to expand and most likely abuse, this will firstly make infantry far more diverse and second it'll mean you'll have to think for once. On the topic of unlocks I like having to work for anything more than basic kit. You are a grunt at the start of the game, a nothing, cannon fodder a recruit. As you climb ranks you become more important so are therefore granted more important kit in which to keep you alive, still doesn't mean a bullet from a rifle won't kill you, it just means you have more options.
Vehicles; as a whole they are much better, hitting the back of a tank/apc/mech does a lot more damage than hitting the front or sides, as it should, the damage location on the BF2 armour was ridiculous, now you hit a tank in the back with a AT rocket and you do some actual damage.
The mechs are by far one of the most interesting additions to the series I've ever seen, people seem to think that they can be ripped to shreds and are giant walking coffins.
False
Invalid
Untrue
0
In the hands of a player with even a slight amount of intelligence these mothers can dominate. I'm not brilliant in them, but I know people who are, they can go 40+/1 easily and all in one mech. Clever play can take them down, but clever play can also keep them alive
Tanks are fine, the fact that you karkand whores can no longer pin down infantry at a whim is a good thing, it means you first have to have to have a gunner on the machine gun and second have to have faith in that gunner, just because you are not the be all and end all anymore doesn't mean the tanks are no good.
The APC's are now APC's; they have armour, they carry personal, they are as such, APC's. Again just because you can't pin down infantry at 2 points apiece doesn't mean they aren't good, infact if I'm in a walker I fear nothing more than a APC and a tank together, the EMP can stop a walker in its' tracks and leave the tank an easy shot to the legs.
The gunships are fine, although weaker than many thought they would be, but now they take a little more coordination to use well which I find nice. You can't just take out a ton of infantry, all the armour in the area and expect to come out in one piece anymore. No, you have to pick your targets, maybe do a couple of passes to "asses" the target then move in and destroy it (see attacking from the rear) only after thats all clear and all AA is destroyed can you even think about going after infantry and even then you still have to be on your toes. Passing comment on the TV missiles, they have changed, you learnt to use them in BF2, learn to use them again.
In essence 2142 seems alot more teamwork driven then BF2 ever was, I'm glad to see the people who designed the point scheme realized that people only seemed to play for points, so now squad work is one of the best ways to make said points, aside from the occasional reward for a badge or pin.
Admittedly some people have valid reasons for not liking 2142, but they are the minority. So unless you are a member of that minority and can think of a valid reason for coming into the 2142 section of the forum and reeling off about how much you dislike 2142 (before it's even released as well) then kindly get the fuck out.
N.B Saying, "EA screwed me over with Bf2 so I'm never buying an EA product again" is not a valid reason, really want to annoy EA? Stop playing BF2, they make more money in ranked server sponsorship then they ever will on sales.