Benelli M4. When you fire it dispenses a blue shell, but when you reload, it is red. I'm not sure what the color of other shells is on other shotguns.
http://i24.photobucket.com/albums/c42/P … een065.png
http://i24.photobucket.com/albums/c42/P … een063.png
HK53A3. When you empty an entire clip, and reload, you can still see bullets in the clip you are removing from the gun.
http://i24.photobucket.com/albums/c42/P … een069.png
HK21. I believe this is the only gun besides the M249 where you can see the ammo belt being fed. If you fire all your ammo, you will still see the ammo hanging, unlike the M249 where you can see the end of the ammo belt being feed until you run out of ammo.
http://i24.photobucket.com/albums/c42/P … een078.png
After being successfully revived, you can hear "You're alright, back in there, sorry, heh." It sounds like whoever the voice actor was, screwed up on his line (You're alright, get back in there maybe), apologized, and laughed. Someone must have thought it sounded different and didn't mind it. It's not bad at all, it's kinda cool/funny, but it just makes you wonder.
http://video.google.com/videoplay?docid … uro+forces
The L2A6 tank icon. Compare it to the M1A2, T-90, and Type 98 tank icons. Sort of weird looking.
Type 98
T-90
M1A2
Challenger 2
Challenger 2 tank icon is almost identical to the Abrams. The Challenger 2 doesn't have slopped edges like that on the front.
The Challenger 2 is out of proportion. It is depicted as being larger than the Leopard 2A6EX, when in fact, it is smaller (it's wider with added armor). It would have been interesting if the Challenger fired more explosive rounds like HESH in game. *drools*
There is a desert camo Humvee on Taraba 16 player, rather than having a chocolate brown camo.
http://i24.photobucket.com/albums/c42/P … een056.jpg
EU gets a PGZ-95 instead of a Linebacker on Great Wall 16 player.
Two helipads, with various sandbags, buildings, and fences surrounding them on Great Wall (made a post about this a long time ago, but deserves being mentioned).
http://i24.photobucket.com/albums/c42/P … een031.png
http://i24.photobucket.com/albums/c42/P … een030.png
If you look in the BFHQ and sift through the army images, the EU soldiers have much more detailed shadows. On a side note, the EU images just stand out more than the other BF2 armies.
If you look at the army section in BFHQ in Special Forces, you will see there is only room for 9 of the army flags, instead of 10 total, which leaves out the EU flag. *is sad*
Transport time does not record. Others and I have confirmed this. You can sit in one all round, and it won't add a second to your stats. Not sure if it affects anything else.
I'm not sure if this happens on other maps, but I've noticed that on the EU maps, you can fire your LMG until it overheats and have, say, 56 bullets left, and when it cools, it will show you have 63 or some other number. I'm not sure if there is some lag at the end of overheating, where you register of firing 37 bullets but the server registers only 33. Maybe those 4 bullets didn't actually register, or maybe they were added to your clip... heheheheh
So yea, nothing really special.
Last edited by Hellogoodsir (2006-10-21 19:19:58)