kr@cker
Bringin' Sexy Back!
+581|6866|Southeastern USA
I finally found an unopened copy of tribes 2, now im going to hack my smurf skin heavy armor into the next karkand server i see and spam your asses with smoking green nuke mortars of doom and cloak up behind your asses and taser you in the taint. anyone else still got it?
Flaming_Maniac
prince of insufficient light
+2,490|7023|67.222.138.85
Have fun, be back before the streetlights come on.
subz3r0mkt
Member
+27|6993
Yea I still have it-just uninstalled.

Tribes 2 freaking ownd; unlike the latest release - Tribes Vengeance. I wouldn't be surprised if a few hardcore Tribes 2 servers are still around. 

*In crack-head hyper dude voice: "Will you-EAT MY-SHAZBOT!?"
*In bioderm monster voice: "RAgggghhhhhhh you are weak.  I like good pie!"
kr@cker
Bringin' Sexy Back!
+581|6866|Southeastern USA
I like "I_EAT_SHAZBOT_I LOVE IT!!"

now if 1.4 could have some ass rocking riffs like tribes did, did you know that the dude that recorded those worked with NIN and TOOL? can't remember his name

Last edited by kr@cker (2006-08-06 14:33:47)

subz3r0mkt
Member
+27|6993
Ah I didn't know that.  No wonder the music was coo.

Man Tribes 2 was so fun back in the day, even playing on my old crappy pc (gateway Pentium 4 1.4ghz and a Nvidia 32mb video card).  There's so many features that made T2 so addictive, and probably why I like the battlefield series so much because of the implementation of vehicles and I guess infantry combat all into one huge ass map.

For those who haven't had the chance to enjoy Tribes 2, then you probably have missed out on one of the greatest team-based multi-player games of its time.

A few great things about T2 is that most of the game-play features were Server-side.  Meaning you didn't have to download any extra maps to play them, they simply loaded when you connected to a server.  This goes for mods as well.  Also since the map file sizes were so small, assumingly (I'm not exactly sure) but anyways the maps were literally endless- sure there was the combat zone which you could leave without being magically killed within 15 seconds, but you could travel as far as you wish out of the boundaries.

Vehicles that featured in T2 include: 3 land based vehicles, 2 of which could go over water.  These consisted of:

Jericho- A mobile base equipped with a full inventory station and a defense turret along with a radar jammer.

Beowulf- Basically a hover tank with a driver and a gunner to man the main turret and chaingun

Wild cat grav-cycle- A 1 man seater suicidal hover bike- prone to severe damage due to a weak shield.

The 3 Aerial based vehicles include: (All flying type vehicles can be flown under water)

Shrike Scout Fighter- Your main aerial fighter jet. Draws energy from its shields when firing.

Thundersword Bomber- A bomber for the crew of 3.  Consists of the pilot, a bombardier, and a tailgunner (sits on the rear of the bomber to help aid in defending the bomber- such as to use lock-on rockets to take out enemy Shrikes, and/or to repair the bomber with the use of a repair pack or other roles.)

Havoc Gunship Transport- Your base rape transportation vehicle.  Usually suited with a full squad of Juggs. erm Juggernauts (heavy armour suits) to infiltrate and destroy an enemy base, and or to help capture their flag.

You can basically play however you wish without much less of a feeling of worrying about point whores, j10s etc.  There are several roles you can play in T2.  You can go defensive and place mobile building and ground turrets around important assets, motion sensors to detect enemy movement, mobile inventory stations (to change and replenish your weaponry layout, and much more).

Or if you wish to go on the offensive, either to mainly kill or try and cap the flag, you can go as whatever suits you best.  You've got Light, Medium, and Heavy armour classes- each with their own strengths and weaknesses.

A few other cool things about T2 were the voice packs which you can download.  These voice packs include various sound clips from movies, tv shows, games, etc that is integrated with the voice-command system.  You can mix voice-commands to come up with different sayings. Since me and my bud usually played as the Bioderm- when the character says "Hi" it sounds just like "Pie."  So then we'd do shit like -Star Wars quote " *Darth Vader breathing-whooooper Impressive + Pie!" or take a quote from Mortal Kombat "Toasty + Pie!"

There's also tons of other scripts you can download to help improve gameplay such as more mapping for favorite inventory layouts, zoom scripts, "revenge way-point" scripts and more.  Also I forgot to mention that you have your own satellite aerial map, kind of like the commander screen in BF2, where as you can map waypoints to help find a path to an objective or whatever.

If you're still interested by the end of all this, you can go here http://en.wikipedia.org/wiki/Tribes_2 for more info.
kr@cker
Bringin' Sexy Back!
+581|6866|Southeastern USA
iloved the fact that you could "paint" targets for the heavies to nail the shit out of whether they were on the ground or airborne with missiles and mortars, that would be some nice gear for a spec ops style squad, maybe call it a recon kit

i think the modding is what made it so great, they encouraged the fan base to produce mods of every scale, from weapons to maps to skins, and the maps were freaking HUGE, oh and the skiing made it, well, take your fastest paced bf2 round and put it in crack form

it failed due to suits though, as always, pushing for early release dates and thus a poor launch product requiring nasty patching,

Board footer

Privacy Policy - © 2025 Jeff Minard