uziq wrote:
these prices are here to stay, imo.
hugely inflated hardware costs + current-gen games basically being published with a model of 'you pay for the alpha version and we'll maybe finish the game at some point in the future. oh by the way: cash shop and microtransactions' signals a death knell for PC gaming.
Some of that is in consoles too. Cash shop, micro, f2p/p2skip, but in addition to annual fee for online play. Day 1 patches, pay to beta test. Multiplatform games that come early access on PC can be available in a console's online store. 7 Days to Die was on console ages ago before development for that was more or less shuttered with focus moved purely to the PC version (which btw is still in alpha).
The atmosphere eerily rings a bit of the 80s video game crash: market saturation, grumbling, and to be frank a lot of the highly-anticipated stuff is just disappointing. Hopefully Nintendo has another NES up their sleeve in the future.
Games should be cheap entertainment. Spend $600 and enjoy a few years of the occasional evening. $1800 is something I would have spent on a studio card, not a gaming card. Sadly, prices were crap and getting crappier before the pandemic. Companies are going to have to stop advertising at MSRP because it's just causing endless disappointment.