I never played the first one but I really liked the 2nd one so hopefully this should be just as good
Yeah the way second one worked with the campaign map and no bases, wasn't as good, but as I say enjoyed them both.
But as you say a mix of the two should be really good actually.
But as you say a mix of the two should be really good actually.
Last edited by coke (2016-05-03 11:43:00)
The second game was terribad. They added Last Stand characters, but never armies for them in skirmish or multiplayer. Two Maps in LS got old fast when grinding everyone to level 20. Increasing game difficulty just added unhealthy amounts of hit points to bosses, causing you to have to spend 40+ minutes taking one down even with the help of a friend. Tempting everyone to comb the map before ending the mission to make sure they got all the loot drops made things boring. Having no base building was boring. Having a smaller army felt like a step backwards. No more RGB coloration for troops, instead limiting you to a simple palette.
If DoW 3 can mix the best customization features of DoW1, DoW2 and Space Marine, give it the battle scope of at least Ultimate Apocalypse, have base building, a coop campaign where difficulty makes the AI better and not simply meatier, and add armies about as fast as the DoW1 series managed to, that's be great.
If DoW 3 can mix the best customization features of DoW1, DoW2 and Space Marine, give it the battle scope of at least Ultimate Apocalypse, have base building, a coop campaign where difficulty makes the AI better and not simply meatier, and add armies about as fast as the DoW1 series managed to, that's be great.
RE: Doom
What does everyone think? I want to take a chance on it but the reviews for the BETA have been bad. Despite that the multiplayer is almost pointless for it since DOOM was famed for its single-player which hasn't been reviewed yet.
What does everyone think? I want to take a chance on it but the reviews for the BETA have been bad. Despite that the multiplayer is almost pointless for it since DOOM was famed for its single-player which hasn't been reviewed yet.
Last edited by SuperJail Warden (2016-05-05 14:01:44)
I don't see how it's pointless. Playing multiplayer Doom (and eventually Descent) over modem was the biggest factor that influenced me into playing online games as a hobby. Doom 4's beta sucked though. I was hoping for at least one single player level. They even had a disclaimer explaining that it'll look like the opening video froze, when it's really just taking for freaking ever for the game to load.
I meant pointless as in there will not be a sizable enough Doom MP community to ever make back on the investment of making a MP. The time could have been spent improving single player which people would probably buy more DLC of than they will map packs. Who wants to bother buying map packs for Doom when Battelfield, CoD, Counter-Strike, and others all do it better already?
The fact they are just going to have 3 races at the start instead of the usual 4 is disappointing, why not include imperial guard at least? Come on.unnamednewbie13 wrote:
The second game was terribad. They added Last Stand characters, but never armies for them in skirmish or multiplayer. Two Maps in LS got old fast when grinding everyone to level 20. Increasing game difficulty just added unhealthy amounts of hit points to bosses, causing you to have to spend 40+ minutes taking one down even with the help of a friend. Tempting everyone to comb the map before ending the mission to make sure they got all the loot drops made things boring. Having no base building was boring. Having a smaller army felt like a step backwards. No more RGB coloration for troops, instead limiting you to a simple palette.
If DoW 3 can mix the best customization features of DoW1, DoW2 and Space Marine, give it the battle scope of at least Ultimate Apocalypse, have base building, a coop campaign where difficulty makes the AI better and not simply meatier, and add armies about as fast as the DoW1 series managed to, that's be great.
The irony of guns, is that they can save lives.
What was multiplayer over a modem like? I've never had the pleasureunnamednewbie13 wrote:
I don't see how it's pointless. Playing multiplayer Doom (and eventually Descent) over modem was the biggest factor that influenced me into playing online games as a hobby. Doom 4's beta sucked though. I was hoping for at least one single player level. They even had a disclaimer explaining that it'll look like the opening video froze, when it's really just taking for freaking ever for the game to load.
Descent was awesome. First PC game I played with a joystick.
At the time it was the best thing in the gaming world for me. I could connect to a friend's game over dial-up and we could play through Doom together with no small amount of betrayal and douchebaggery. The fact that we sometimes were forced to deal with a cyberdemon while armed with nothing but fists and pistols because we drained the map of all other ammunition besides what you get on respawn didn't take anything away from it._j5689_ wrote:
What was multiplayer over a modem like? I've never had the pleasureunnamednewbie13 wrote:
I don't see how it's pointless. Playing multiplayer Doom (and eventually Descent) over modem was the biggest factor that influenced me into playing online games as a hobby. Doom 4's beta sucked though. I was hoping for at least one single player level. They even had a disclaimer explaining that it'll look like the opening video froze, when it's really just taking for freaking ever for the game to load.
The lag wasn't bad even in high-speed hindsight. As a result, I probably spent more time "on the phone" than a 16-year-old girl. Playing multiplayer Doom was easily the largest distraction I had from school, but junior high was a piece of cake by default. At the time though, college campuses were having to draft new rules and software to combat the game.
I think the first time I played it was on a VR display at Costco. That was pretty radical, but I wasn't digging all the blinking. I played it at home with keyboard/mouse. My dad got me a Gravis joystick to go with a new copy Mechwarrior 2, which I eventually used for Tie Fighter CD, so that was a pretty cool birthday.KEN-JENNINGS wrote:
Descent was awesome. First PC game I played with a joystick.
Dawn of War had missions that featured IG as AI-controlled units. Winter Assault revealed AI-controlled Necrons at the end of the campaign. While it's not beyond the realm of possibility for history to repeat itself, Dawn of War 2 hasn't exactly built upon my confidence in the franchise.
Modding in CoH 2 is beyond tedious. They don't even alphabetize or categorize themselves correctly in the tiny pull-down menus you get. Half of the time they won't even work with someone else's copy of the exact same thing, rendering the host unable to launch. But sometimes if you wait for 15 minutes or so, the game will finally realize something's up and allow joiners to download the host's version of a map or mod.
The new Final Fantasy X/X-2 HD Remaster PC version is actually a good quality PC port from Square Enix for once. It has a real menu built into the UI when you press ESC now instead of abruptly bringing up a Windows confirm close application window over the application. XBox One controller support is just about perfect. There's actually a graphics options menu with modern PC specific settings in the aforementioned options menu. The textures look great at 1440p as well, so there's probably some 4K support in there too. Glad they finally decided to do a good job on what is probably my favorite Final Fantasy game.
anyone play the new hearts of iron? i have heard mixed things.
i like it, much less complicated than HOI3. UI is a lot nicer, though it's definitely still deep with a bunch of "i don't understand the math behind this AT ALL". don't know if you have HOI3 experience, but the hearts of iron games are a lot more complicated than the CK/EU seriesSuperJail Warden wrote:
anyone play the new hearts of iron? i have heard mixed things.
Edited to add: What happens when you turn AUS into a fascist nation
also, my current reich (including the image above, plus NZ)
Last edited by cowami (2016-06-11 18:04:57)
Can you simply roflstomp everything with the Soviet Union like in every other HoI?
i've just finished my first full game (as germany) and i was at the point that i could roflstomp everyone (probably even the US, if they weren't already in the fascist club). assuming you don't die from the get go, you probably could go hog wild with any of the major nations (germany, USSR, UK, france, etc.).unnamednewbie13 wrote:
Can you simply roflstomp everything with the Soviet Union like in every other HoI?
side note: the game's performance starts lagging reaaaaaaaaaaaaaal bad around 1942, presumably due to the amount of units
Hearts of Lag has always been a thing though. If you want to piss off the starry-eyed fans over at the Paradox forums, just bring that up.
so is it a buy or a "wait for a few dlc cycles"?
as with most paradox games, the latter. i reckon it'll be like any other one of their games, where as patches and dlc come out, the game will get better. definitely better than stellaris thoughSuperJail Warden wrote:
so is it a buy or a "wait for a few dlc cycles"?
It's Paradox. It's going to have a metric ass-ton of DLC. You could buy now or wait for a bundled sale. Depends on how bad you want to play it.