Hurricane2k9 wrote:
Was it fun to play? I'm wary of all the 10/10 reviews and the people on /v/ are too fucking stupid to call it anything other than amazing or utter shit.
In my opinion it deviated too much from the style of the previous BioShock games. Too many gameplay mechanics have changed and like I said, I hated the ending and really a lot of the plot and setting overall. Maybe it's just because I preferred the politics and more recent time-period and darkness of Rapture so much more versus the ultra-Conservative society and unfamiliar early 20th century setting of bright and shiny Columbia. I also didn't like Booker Dewitt as a character, he tried to come off as a mysterious badass way too hard but it was so the plot could be more surprising at the end since he barely reveals anything of major importance
The game still had its moments and it looks amazing if you're not playing on a console but it's my least favorite BioShock so far for sure.
Miggle wrote:
Things 1999 mode doesn't have:
Inventory
Weapon Degradation
Weapon Modification
Firing Modes
Ammo Types
Any RPG Elements
Those are all things the game didn't have anyway except weapon modification, which no longer changes the weapon aesthetics unfortunately like it did in the previous games.
Elizabeth basically is the inventory with the appropriate items she may or may not throw to you when you desperately need it rather than you just having a bunch of spare medkits and EVE syringes and a reasonable amount of ammo as I would've preferred it. Maybe I wasn't playing the game right, but I became very reliant on her having to save me with said thrown shit and I would've rather just been able to control emergency provisions myself or be forced to improvise with a different weapon. And that improvisation is hard to do when you can only carry two weapons with a pitiful amount of ammunition and often the weapons you're using won't appear on any of the people you're fighting for a good while unless you switch to what they use(90% of the game, it's the "machine gun" which is just boring to use) so you're constantly running out of ammo in the middle of any substantial battle.