
PC is next
as long as it DOES work as it should on nightmaps that'd be
What night maps, there are no night maps. That sight is going to be 100% useless in any situation now.thepilot91 wrote:
as long as it DOES work as it should on nightmaps that'd be
Thats probably the best thing to balance something. buff something bad until its op then nerf itKampframmer wrote:
Nerfed in typical DICE fashion.
Put something in that's OP, nerf it to shit and then desperetaly try to struggle for a non-existent middle way (or they don't bother with this step at all)
They just remove it, or think about these things before they stick them in a game.
Roc18 wrote:
I think it should be removed all together. It's a noob scope.
At least you upload your own pics and don't copy the same exact URL when using my pics like androo did.
m3thod wrote:
http://i.imgur.com/6TpbP.gif
I like that idea.globefish23 wrote:
I have a hunch that the whole infrared system is botched from the ground up, with player signatures always being much more visible than anything else.
They need to increase the current IR signatures and add many missing more, e.g. vehicle engines and exhaust etc.
AFAIK, the latter don't exist in the game at all.
If a tank drives by, it should radiate heat and have trail of hot exhaust gases behind it, effectively covering infantry nearby.
More so for heli engines and especially jet engines.