The one thing that really needs fixing with mortars is being able to deploy/use them within an uncap or deployment area. Those are "off the map" for the other team and the result is you have a mortar it's very tough to get to and kill. I did it one time but it's hard with your vision all screwy, a 10sec countdown and a warning message taking up the center of your screen.
That happened on Seine and the mortar was effective given the deploy area's proximity to the other flag points. They could fix this by just disallowing their placement within those areas as if it's rough terrain.
That happened on Seine and the mortar was effective given the deploy area's proximity to the other flag points. They could fix this by just disallowing their placement within those areas as if it's rough terrain.
Last edited by JdeFalconr (2011-11-20 08:28:42)