What a load of tripe. Go fuck yourself
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look at the new recruit in the mr.mortar club...Pure_Beef_68 wrote:
Don't play rush then. Or if you're playing a round with people spamming mortars, then leave (or just l2p). It's never happened to me, maybe because im not shitLucien wrote:
you can't look at mortars from an individual point of view. Oh boohoo I only get 30 kills in a round with them so they're not overpowered at all, just learn to play! adapt!
how about fuck off, have any of you even tried playing rush mode on offense with several mortar spammers going at it constantly? Doesn't matter so much that you ONLY got 2nd mvp and a 7:1 KDR when there's several of you doing it constantly, and the poor actually-playing-the-fucking-game-scumbags like me can't take cover anywhere.
Not to mention that 'click on map, maybe get kill' is fucking awful game design to begin with
This, really.Aphex_D wrote:
Flak jacket?
The damage is not really the issue. When there's multiple mortars in the enemy uncap all constantly shelling one area the game becomes unplayable. It's only an issue on rush where players are forced to bunch up or take a very limited number of routes to one single objective (it's generally not impossible on smaller servers to take one of the two objectives..but the second one is always a clusterfuck of mortar spam).Ilocano wrote:
This, really.Aphex_D wrote:
Flak jacket?
Counter mortar for a bit. They will be too busy at the chokepoints to see that you have popped up.Aries_37 wrote:
The damage is not really the issue. When there's multiple mortars in the enemy uncap all constantly shelling one area the game becomes unplayable. It's only an issue on rush where players are forced to bunch up or take a very limited number of routes to one single objective (it's generally not impossible on smaller servers to take one of the two objectives..but the second one is always a clusterfuck of mortar spam).Ilocano wrote:
This, really.Aphex_D wrote:
Flak jacket?
Because I'm wearing flak at those choke points and racking up heal points and revives.Lucien wrote:
Ilocano aren't you the guy praising rush mode for its wonderful gameplay and talking about how conquest is for noobs?
why are you even defending mortars?
The A W S M F O X wrote:
Mortars aren't the real problem here guys, we have to end apartheid for one. And slow down the nuclear arms race, stop terrorism and worldhunger. But we can't ignore our social needs either. We have to stop people from abusing the welfare system. We have to provide food and shelter for the homeless and oppose racial discrimination and promote civil rights while also promoting equal rights for women but change the abortion laws to protect the right to life yet still somehow maintain women's freedom of choice.
/threadThe A W S M F O X wrote:
Mortars aren't the real problem here guys, we have to end apartheid for one. And slow down the nuclear arms race, stop terrorism and worldhunger. But we can't ignore our social needs either. We have to stop people from abusing the welfare system. We have to provide food and shelter for the homeless and oppose racial discrimination and promote civil rights while also promoting equal rights for women but change the abortion laws to protect the right to life yet still somehow maintain women's freedom of choice.
yeah, and btw learn to aim... it's supposed to be an firstpersonSHOOTER-gameSturgeon wrote:
Thank fuck no one asked you then.thepilot91 wrote:
If you ask me , you shouldnt be able to throw a nade if there were'nt more than 3 enemies/a vehicle in the "throw radius"
perhaps the dumbest thing i have ever read on bf2s. jesus fucking christ. yeah and you shouldn't be able to empty an entire full-auto mag into a player until you've identified and checked with your higher command that he is an enemy and posing a threat, right? otherwise just fire warning shots!thepilot91 wrote:
If you ask me , you shouldnt be able to throw a nade if there were'nt more than 3 enemies/a vehicle in the "throw radius"
im just saying nades are just annoying and cheap, just like the people who nadespamUzique wrote:
perhaps the dumbest thing i have ever read on bf2s. jesus fucking christ. yeah and you shouldn't be able to empty an entire full-auto mag into a player until you've identified and checked with your higher command that he is an enemy and posing a threat, right? otherwise just fire warning shots!thepilot91 wrote:
If you ask me , you shouldnt be able to throw a nade if there were'nt more than 3 enemies/a vehicle in the "throw radius"