It went away todayIlocano wrote:
Yeah, I've seen EA do that. It should go away in a few days.Jaekus wrote:
Well, it says the full amount has an authorisation pending, and that amount is deducted from my available balance.
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- The BF3 Pre order ad hasnt been up very long and.....
I've been out of the loop on this, just seen that 2 min gameplay trailer. Just want to see some multiplayer action now. Can't wait. I'm mega disappointed by no ziplines / grapple hooks. I really enjoyed SF. Warlord remake would be nice. Guess, I'm the only one thinking that. Night maps were great too, and gimme Ghost Town!
No I'm with you on the whole SF stuff. SF was pretty cool tbh, sadly it wasn't so popular as vanilla BF2 was.Moonraker_x29 wrote:
I've been out of the loop on this, just seen that 2 min gameplay trailer. Just want to see some multiplayer action now. Can't wait. I'm mega disappointed by no ziplines / grapple hooks. I really enjoyed SF. Warlord remake would be nice. Guess, I'm the only one thinking that. Night maps were great too, and gimme Ghost Town!
nightmaps where the best , always sneaking around doing SDpistol kills and knifing >: D
vent crawling?thepilot91 wrote:
nightmaps where the best , always sneaking around doing SDpistol kills and knifing >: D
lol mass destruction, underrated map IMO, loved the vertical aspect, tons of fun to zipline all over the place and use the elevators
Oh man, how I love(d) SF...the maps were much more creative and interesting than Vanilla. Vanilla had jets and open field battles and captured conventional warfare excellently, but nothing beat the complexity of the SF maps and the atmospheric settings, plus more factions and the hook and zip.
Devil's Perch is such an underplayed map. The map layout is stunning, fighting around and in the asylum is awesome. Coming face to face with an enemy crawling around in the vents in Surge and DAOing him in the face...and then there was the Leviathan sub pen complex which was the site of many a memorable skirmish.
By the time I got into BF2 SF was already dying, and then the 1.5 patch effectively finished it off, apart from the really popular maps (which are all very good too).
Devil's Perch is such an underplayed map. The map layout is stunning, fighting around and in the asylum is awesome. Coming face to face with an enemy crawling around in the vents in Surge and DAOing him in the face...and then there was the Leviathan sub pen complex which was the site of many a memorable skirmish.
By the time I got into BF2 SF was already dying, and then the 1.5 patch effectively finished it off, apart from the really popular maps (which are all very good too).
That would be surge.lol mass destruction, underrated map IMO, loved the vertical aspect, tons of fun to zipline all over the place and use the elevators
Warlord/Ghost town were good
Oh how I loved Devil's Perch and SF as a whole. BF3 should have a SF expansion pack too.Nihil wrote:
Oh man, how I love(d) SF...the maps were much more creative and interesting than Vanilla. Vanilla had jets and open field battles and captured conventional warfare excellently, but nothing beat the complexity of the SF maps and the atmospheric settings, plus more factions and the hook and zip.
Devil's Perch is such an underplayed map. The map layout is stunning, fighting around and in the asylum is awesome. Coming face to face with an enemy crawling around in the vents in Surge and DAOing him in the face...and then there was the Leviathan sub pen complex which was the site of many a memorable skirmish.
By the time I got into BF2 SF was already dying, and then the 1.5 patch effectively finished it off, apart from the really popular maps (which are all very good too).That would be surge.lol mass destruction, underrated map IMO, loved the vertical aspect, tons of fun to zipline all over the place and use the elevators
ontop of all that, with also surge being good for sniping, you know you like the idea of being in the masque and people trying to tear gas you when your chasing eachother around in there!RDMC wrote:
Oh how I loved Devil's Perch and SF as a whole. BF3 should have a SF expansion pack too.Nihil wrote:
Oh man, how I love(d) SF...the maps were much more creative and interesting than Vanilla. Vanilla had jets and open field battles and captured conventional warfare excellently, but nothing beat the complexity of the SF maps and the atmospheric settings, plus more factions and the hook and zip.
Devil's Perch is such an underplayed map. The map layout is stunning, fighting around and in the asylum is awesome. Coming face to face with an enemy crawling around in the vents in Surge and DAOing him in the face...and then there was the Leviathan sub pen complex which was the site of many a memorable skirmish.
By the time I got into BF2 SF was already dying, and then the 1.5 patch effectively finished it off, apart from the really popular maps (which are all very good too).That would be surge.lol mass destruction, underrated map IMO, loved the vertical aspect, tons of fun to zipline all over the place and use the elevators
that was always fun, capping the flag and hunkering down with gas masks on as the enemy trys to smoke you out of the room.
yeah also going into a random room every time on warlord, with the grappling hook... one guy would throw it, others would climb up, then that guy would take it back. Teamwork is everywharDrunken_Tankdriver wrote:
ontop of all that, with also surge being good for sniping, you know you like the idea of being in the masque and people trying to tear gas you when your chasing eachother around in there!RDMC wrote:
Oh how I loved Devil's Perch and SF as a whole. BF3 should have a SF expansion pack too.Nihil wrote:
Oh man, how I love(d) SF...the maps were much more creative and interesting than Vanilla. Vanilla had jets and open field battles and captured conventional warfare excellently, but nothing beat the complexity of the SF maps and the atmospheric settings, plus more factions and the hook and zip.
Devil's Perch is such an underplayed map. The map layout is stunning, fighting around and in the asylum is awesome. Coming face to face with an enemy crawling around in the vents in Surge and DAOing him in the face...and then there was the Leviathan sub pen complex which was the site of many a memorable skirmish.
By the time I got into BF2 SF was already dying, and then the 1.5 patch effectively finished it off, apart from the really popular maps (which are all very good too).
That would be surge.
that was always fun, capping the flag and hunkering down with gas masks on as the enemy trys to smoke you out of the room.
that is very nice. Also, thanks, i forgot to mention i was referring to warlord. which is also an underplayed map, not as bad as devils perch tho.Trotskygrad wrote:
yeah also going into a random room every time on warlord, with the grappling hook... one guy would throw it, others would climb up, then that guy would take it back. Teamwork is everywharDrunken_Tankdriver wrote:
ontop of all that, with also surge being good for sniping, you know you like the idea of being in the masque and people trying to tear gas you when your chasing eachother around in there!RDMC wrote:
Oh how I loved Devil's Perch and SF as a whole. BF3 should have a SF expansion pack too.
that was always fun, capping the flag and hunkering down with gas masks on as the enemy trys to smoke you out of the room.
Last edited by Drunken_Tankdriver (2011-03-20 15:35:14)
Yay, I'm not alone then. SF was loved!
Even forget about the Gas. I rage on about Zips / Grapples, but GAS!!!
Even forget about the Gas. I rage on about Zips / Grapples, but GAS!!!
^^ Gas was fun like hell. Spam it all around the flag, so the enemy could not see ur squad.
I would love to see Ghost Town in BF3 as a remade map! Why Karkand? Karkand=lol
Plus i will buy it as soon they relase it. Anyone knows an exact day? I bet they wont relase it on the first of September.
I would love to see Ghost Town in BF3 as a remade map! Why Karkand? Karkand=lol
Plus i will buy it as soon they relase it. Anyone knows an exact day? I bet they wont relase it on the first of September.
November 1st
You sure?ebug9 wrote:
November 1st
I saw it in one of Battlefield's blog posts/videos. CBA finding it.
Maybe it was something from EA...can't remember.
http://news.softpedia.com/news/Battlefi … 2886.shtml
Maybe it was something from EA...can't remember.
http://news.softpedia.com/news/Battlefi … 2886.shtml
Last edited by ebug9 (2011-05-05 17:58:29)
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