Dunno what you're playing, but 99% of my games I play fullscreen.
Except WoW.
Which has an option in the menu.
Except WoW.
Which has an option in the menu.
Now BF2's just gonna show a bunch of scoreboardstazz. wrote:
http://i.imgur.com/BIIQ0.jpg
Woah - Steam put's your own screenshots in the background now - neat!
Last edited by AussieReaper (2011-03-28 02:02:13)
Last edited by Mekstizzle (2011-02-19 09:45:47)
Learn2sensitivityMekstizzle wrote:
I've been slowly playing through Dead Space (1), but I never feel like playing this really. It's fun slicing up the monsters but on the PC the controls are so clunky, even on max sensitivity settings aiming and moving is really slow. Especially since enemies spawn behind you alot, it takes like 10 mouse movements to the left or right to turn him around.
This has gotta be the worst example of a console port, I think.
I have played through both DS1 & 2 with no sensitivity problems...Mekstizzle wrote:
No, but they clearly didn't think through mouse aiming/movement. With a joystick it's ok if it's slow as you just hold it down to the left/right and eventually he'll move across. With a mouse, unless your mousepad/area is about 3 meters squared and you have huge arms you're not gonna turn this bastard around with one single movement. You have to keep dragging back and moving again.
You'll need to actually play this game to understand what I'm talking about, instead of making shitty comments about sensitivity in an attempt to act like you know what you're ever talking about.
Borderlands' sometimes successful attempt of humor, especially with CL4P-TP, is what gave it charm. Otherwise, coop with buddies was what sustained it for me.Mekstizzle wrote:
I never saw what was so interesting about borderlands. There was hardly any variation in that game. Practically the same from beginning to end. Not much of a story. In the end I couldn't be bothered with the end boss fight. But I guess it's one of those games that's supposed to be played co-op, but even then I don't see how that makes it any better.
TimmmmaaaaH wrote:
I have played it and it looked better than that screenshot but not by a whole lot. Were you really expecting the first one?
pretty much tbh... throw in a few new shaders ontop...
I've not known such repetitiveness since Assasins Creed 1. Too many weapons as well, that got annoying.unnamednewbie13 wrote:
Borderlands' sometimes successful attempt of humor, especially with CL4P-TP, is what gave it charm. Otherwise, coop with buddies was what sustained it for me.Mekstizzle wrote:
I never saw what was so interesting about borderlands. There was hardly any variation in that game. Practically the same from beginning to end. Not much of a story. In the end I couldn't be bothered with the end boss fight. But I guess it's one of those games that's supposed to be played co-op, but even then I don't see how that makes it any better.
We are talking Borderlands right?unnamednewbie13 wrote:
I don't mind there being too many weapons, but you're buried in drops that you can only carry and sell if you dedicate like two extra hours per game to looking them over and running back to a vendor. In that respect, the game was irritating.
Last edited by FloppY_ (2011-02-20 07:56:47)