I could barely get those screenshots in until my screen was covered in darkness because they were just piled all over me, I don't think I've experienced that sort of thing in a game before
I know.. that part nearly made me uninstall the game and go "fuck this"Mekstizzle wrote:
I could barely get those screenshots in until my screen was covered in darkness because they were just piled all over me, I don't think I've experienced that sort of thing in a game before
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I've been playing a little CoH:OF, I just cannot take it seriously when it has the worst voice acting I have ever experienced in a game
Last edited by FloppY_ (2011-02-03 15:48:13)
Your thoughts, insights, and musings on this matter intrigue me
You can't see voice acting, only hear it.FloppY_ wrote:
I've been playing a little CoH:OF, I just cannot take it seriously when it has the worst voice acting I have ever seen in a game
Happy?
anyway, I think my cat can do a better German accent
anyway, I think my cat can do a better German accent
Your thoughts, insights, and musings on this matter intrigue me
I only played the first few levels on normal and I noticed it, too. In my original version I was running around with full health and armor almost all the time.Mekstizzle wrote:
I could barely get those screenshots in until my screen was covered in darkness because they were just piled all over me, I don't think I've experienced that sort of thing in a game before
The game crashed shortly afterwards.
Don't cross the streams.
Make X-meds a full member, for the sake of 15 year old anal gangbang porn watchers everywhere!
whatgameisthis?
Your thoughts, insights, and musings on this matter intrigue me
Magicka
I've decided I'm tired of the excessive amount of micro in today's RTS games...
Your thoughts, insights, and musings on this matter intrigue me
yeah floppy you'd know, being a pro at all those other rts games you play
libertarian benefit collector - anti-academic super-intellectual. http://mixlr.com/the-little-phrase/
Last time I checked Uzi, games were about fun.. not how "pro" you were at themUzique wrote:
yeah floppy you'd know, being a pro at all those other rts games you play
Your thoughts, insights, and musings on this matter intrigue me
I remember getting home from school everyday and rushing to get on the computer to play with 4 of my friends. We would even have lan parties. / NostalgiaFloppY_ wrote:
I've decided I'm tired of the excessive amount of micro in today's RTS games...
http://img98.imageshack.us/img98/7986/s … 482685.png
The shape of an eye in front of the ocean, digging for stones and throwing them against its window pane. Take it down dreamer, take it down deep. - Other Families
So your philosophy is "If you can't win, easier games are better anyways."FloppY_ wrote:
Last time I checked Uzi, games were about fun.. not how "pro" you were at themUzique wrote:
yeah floppy you'd know, being a pro at all those other rts games you play
Sounds like he just prefers macro over micro. Anything wrong with that?
Nah... I'd say easier games are funnier if I can't win the more difficult onesMiggle wrote:
So your philosophy is "If you can't win, easier games are better anyways."FloppY_ wrote:
Last time I checked Uzi, games were about fun.. not how "pro" you were at themUzique wrote:
yeah floppy you'd know, being a pro at all those other rts games you play
Games like CoH seem far more random than a good ol' RA2 game...
Starcraft is much more to my liking but I can't really beat anyone so I prefer comp-stomps which get boring after a while...
Last edited by FloppY_ (2011-02-04 13:10:13)
Your thoughts, insights, and musings on this matter intrigue me
CoH is fairly predictable if you know what's going on.
Meh it's too clumsy in my opinion...unnamednewbie13 wrote:
CoH is fairly predictable if you know what's going on.
Your thoughts, insights, and musings on this matter intrigue me
FloppY_ wrote:
Meh it's too clumsy in my opinion...unnamednewbie13 wrote:
CoH is fairly predictable if you know what's going on.
unnamednewbie13 wrote:
CoH is fairly predictable if you know what's going on.
w/e but it lacks a tool to see elevation in terrain... countless times I've placed an MG in a good position only to discover later there is a hill between it and the front it should cover...unnamednewbie13 wrote:
FloppY_ wrote:
Meh it's too clumsy in my opinion...unnamednewbie13 wrote:
CoH is fairly predictable if you know what's going on.unnamednewbie13 wrote:
CoH is fairly predictable if you know what's going on.
Buggy cover system
and it feels clumsy
Last edited by FloppY_ (2011-02-05 04:23:48)
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Better depth perception costs $999 per eye.
All I'm asking is for them to fix that range indicator with a line-of-sight indicatorunnamednewbie13 wrote:
Better depth perception costs $999 per eye.
Your thoughts, insights, and musings on this matter intrigue me
It's not hard to see hills.
And if you were in the enemy's position, you'd be thanking your God for those little bumps in the line of sight.
And if you were in the enemy's position, you'd be thanking your God for those little bumps in the line of sight.
Meh, I allways spammed shermans or whichever armor I had available...FFLink wrote:
It's not hard to see hills.
And if you were in the enemy's position, you'd be thanking your God for those little bumps in the line of sight.
Your thoughts, insights, and musings on this matter intrigue me