The stupidest part about it is that the original was on consoles too...so why is it suddenly a problem now.Miggle wrote:
why did they fuck with keyboard mapping in the first place?
that's my main pro0blem with this game. ME1 had a pretty decent control layout, but you can't even adjust ME2's to be as good as ME1's. Why is the use button the same as the sprint and cover button? Do 360 controllers really only have 3 buttons?
Chris Priestly wrote:
We have updated the Cerberus network page with new information on the upcoming Hammerhead & Firewalker mission pack that will be arriving in March.
You can learn details on the Hammerhead and see 5 new screenshots here: http://masseffect.bioware.com/info/cerberus/
even worse is they always reference the default controls in game. When I was shooting those monkeys it was saying to use spacebar, but the actual button was shift/f.TimmmmaaaaH wrote:
The stupidest part about it is that the original was on consoles too...so why is it suddenly a problem now.Miggle wrote:
why did they fuck with keyboard mapping in the first place?
that's my main pro0blem with this game. ME1 had a pretty decent control layout, but you can't even adjust ME2's to be as good as ME1's. Why is the use button the same as the sprint and cover button? Do 360 controllers really only have 3 buttons?
How hard would it be to make those dynamic?
I have seen modern and old games do it, so I dont imagine its a hard thing to do.Miggle wrote:
even worse is they always reference the default controls in game. When I was shooting those monkeys it was saying to use spacebar, but the actual button was shift/f.TimmmmaaaaH wrote:
The stupidest part about it is that the original was on consoles too...so why is it suddenly a problem now.Miggle wrote:
why did they fuck with keyboard mapping in the first place?
that's my main pro0blem with this game. ME1 had a pretty decent control layout, but you can't even adjust ME2's to be as good as ME1's. Why is the use button the same as the sprint and cover button? Do 360 controllers really only have 3 buttons?
How hard would it be to make those dynamic?
Whatever. I am just going to go with my generic fuck consoles line.
Yo check out the upcoming Hammerhead on video! It aint much but at least it's something.. Release at the end of March.
http://www.gametrailers.com/episode/gam … 0&ch=4
http://www.gametrailers.com/episode/gam … 0&ch=4
That thing looks pretty cool. Looking forward to getting it.
Hammerhead gameplay
[video]http://www.gametrailers.com/video/exclusive-hammerhead-mass-effect/62771[/video]
[video]http://www.gametrailers.com/video/exclusive-hammerhead-mass-effect/62771[/video]
Has anyone tried the new lightning gun?
It's pretty cool. The lightning bolt jumps from person to person, meaning it's essentially an area of effect weapon, but a very satisfying one.
It's pretty cool. The lightning bolt jumps from person to person, meaning it's essentially an area of effect weapon, but a very satisfying one.
Update?Spidery_Yoda wrote:
Has anyone tried the new lightning gun?
It's pretty cool. The lightning bolt jumps from person to person, meaning it's essentially an area of effect weapon, but a very satisfying one.
It's not overly flashy like some of the Heavy Weapons (IE. Cain) but It's pretty effective at Husk Zerg Rushes.
Here's info on the first paid DLC. Looks like we're going to have to pay for Kasumi.
They're going to post impressions of the stuff later.
http://www.joystiq.com/2010/03/11/mass- … apr-6-don/While Mass Effect 2's in-game DLC pipeline, The Cerberus Network, continues to transport new weapons (and soon, a new vehicle) to players for free, BioWare has announced the game's first pack of paid downloadable content. "Kasumi's Stolen Memory" finally completes Commander Shepard's dirty dozen, adding a confident female thief to your anti-Reaper repertoire. It's currently scheduled to launch for Xbox 360 and PC on April 6th.
After downloading the DLC, players can get in touch with Kasumi on the Citadel, either in the middle of an ongoing Mass Effect 2 game or after the completion of the main story (lesson learned from Mass Effect 1 DLC!). Once recruited, Shepard aids Kasumi on a secretive mission of recovery, which requires a suave disguise and a run-in with an influential and predictably corrupt art collector. The content, which also provides the "Locust" SMG, a flash-bang grenade loyalty power and a new Achievement, should take about an hour and a half to complete.
BioWare is currently in the midst of "internal discussion" to determine the price of the DLC, but we'll keep you updated as soon as it's finalized. Look for some impressions of "Kasumi's Stolen Memory" on Joystiq later today. Spoiler: It looks great.
They're going to post impressions of the stuff later.
Last edited by Spidery_Yoda (2010-03-11 17:19:55)
I´m interested. If the price is right, I might go for it.
There is always a way around. If it doesnt exist, it will :pCybargs wrote:
Bioware makes you purchase and register the DLC on your Cerberus account I think.TimmmmaaaaH wrote:
I might be starting to pay for games more than pirating, but I am still not to the stage of paying for DLC.
I look forward to pirating the shit out of this and all other DLC.
The Janitors name was Commander Shepard?
Well, no one knows Shepard's first name either...Spidery_Yoda wrote:
The Janitors name was Commander Shepard?
The Janitor was the cop who got shot in the subway in "The Fugitive"!Doctor Strangelove wrote:
Well, no one knows Shepard's first name either...Spidery_Yoda wrote:
The Janitors name was Commander Shepard?
Today BioWare sent word that the upcoming Mass Effect 2 DLC, Kasumi – Stolen Memory, has been priced and is on track for a release in April. The price of the new content is 560 Microsoft points or $7, even if you are a member of the Cerebrus Network, making it the first DLC in the game to be charged for separate from the Network. The content looks to provide a similar amount of play time as the previously delivered downloadable missions.
http://www.gametrailers.com/news/new-ma … riced/1929
http://www.gametrailers.com/news/new-ma … riced/1929
So, it´s priced similarly to the Borderlands DLC?Big McLargehuge wrote:
Today BioWare sent word that the upcoming Mass Effect 2 DLC, Kasumi – Stolen Memory, has been priced and is on track for a release in April. The price of the new content is 560 Microsoft points or $7, even if you are a member of the Cerebrus Network, making it the first DLC in the game to be charged for separate from the Network. The content looks to provide a similar amount of play time as the previously delivered downloadable missions.
http://www.gametrailers.com/news/new-ma … riced/1929
Zaeed and Normandy Crashsite had around 1:30h playtime, iirc?
Well i've just played the 5 Hammerhead missions. They were pretty fun, although there is so much more they could do with that tank. Hopefully in the future we'll see some more involved tank missions, because it's a lot of fun to use.
[video]http://www.gametrailers.com/video/secret-romance-mass-effect/63942[/video]
Loud uncontained outburst of ecstasy.
Loud uncontained outburst of ecstasy.