"After nearly a year of development and three public beta tests Battlefield 2 v1.50 is ready for release. The update will be released on Tuesday 1st September at 5pm UK, 6pm Europe." [url=http://blogs.battlefield.ea.com/bf2_2142/archive/2009/08/27/battlefield-2-update-v1-50-is-almost-here.aspx]Read more...[/url]
Here is the full change log for Update 1.50 (from [url=http://blogs.battlefield.ea.com/bf2_2142/archive/2009/08/27/battlefield-2-update-v1-50-is-almost-here.aspx]The Battlefield Blog[/url]):
Features:
Here is the full change log for Update 1.50 (from [url=http://blogs.battlefield.ea.com/bf2_2142/archive/2009/08/27/battlefield-2-update-v1-50-is-almost-here.aspx]The Battlefield Blog[/url]):
Features:
- Additional support for Windows Vista.
- Added Highway Tampa as a required map.
- Added a new map called Operation Blue Pearl.
- Added Euro Force and Armored Fury as free to play content for all Battlefield 2 players.
- Added Widescreen support
- Allowed BF2.exe to use more than 2Gb RAM
- Added support for the Novint Falcon controller ([url]http://www.novint.com[/url]).
- Changes made to both the J10 and F35B to make them more balanced.
- AA targeting tweaked to make it more effective.
- Added checks to prevent "runway grieving".
- Various changes made to prevent cheating.
- Tweaked the hit detection, hits will be more accurate to the model.
- Occasional connection drops after being on a server a couple of minutes - Fixed
- Prevented use of mouse wheel to provide speed boost to vehicles
- Prevented use of mouse wheel to exploit parachutes
- Players can now pass claymores by going prone
- Update the HUD on TV Guided missiles to increase visibility on maps like Dragon Valley
- Added Battlefield 2142 style prone deviation (going prone will now cause reduced accuracy for a brief period)
- Fixed the issue where picking up a players kit would cause CTD
- Updated BF2OpenAL.dll from version 1.1.1.0 to version 2.1.8.1
- Updated ch_gas_station collision mesh on Dragon Valley to be consistent with other gas station buildings
- Fixed the issue where MEC artillery piece on Operation Clean Sweep changes to the USMC's control when they capture the Airfield flag
- Updated the Challenger2 HUD to show the correct icon instead of the M1A2 HUD icon
- Changed a PLA FAV to MEC FAV on Road to Jalalabad
- Tweaked the artillery respawn time on Dragon Valley for to 360 seconds as other artillery uses
- Included a delay after weapon switch for the Bizon (PP-19) to 0.666
- Updated the F35B's lock delay to 1 second instead of 1.5 seconds to match other aircraft
- Changed the Humvee camo on Taraba Quarry to be the correct design
- Increased the splash damage of the UH-60 (Black Hawk) guns from 0.25 to 1.5
- Updated the G36E HUD to react the same as other weapons during sprint