.:ronin:.|Patton
Respekct dad i love u always
+946|7068|Marathon, Florida Keys

Flaming_Maniac wrote:

don't suck tbh

I thought you played competitively? Even if grenades are a large part of the game still in competition play you must recognize the tactics associated with them, it's hardly spam. Particularly in CS.

Also, don't play CS:S.
uh no i played one competitive match in bf2 and i realized its a bunch of fat 14 year olds with high pitched voices talking shit over the internet because games are their lives. im a "pubnub" according to them although when i played bf2 i could hold my own against warchild players on the bfpro servers
https://i54.photobucket.com/albums/g117/patton1337/stats.jpg
Flaming_Maniac
prince of insufficient light
+2,490|6966|67.222.138.85

.:ronin:.|Patton wrote:

Flaming_Maniac wrote:

don't suck tbh

I thought you played competitively? Even if grenades are a large part of the game still in competition play you must recognize the tactics associated with them, it's hardly spam. Particularly in CS.

Also, don't play CS:S.
uh no i played one competitive match in bf2 and i realized its a bunch of fat 14 year olds with high pitched voices talking shit over the internet because games are their lives. im a "pubnub" according to them although when i played bf2 i could hold my own against warchild players on the bfpro servers
k well, you play with the fat 14 year olds or you have pubbers spamming nades like no tomorrow. Maybe online gaming isn't for you?

scrub
Delusion
AK Hero
+26|6031|Greece / Rhodos

.:ronin:.|Patton wrote:

Flaming_Maniac wrote:

don't suck tbh

I thought you played competitively? Even if grenades are a large part of the game still in competition play you must recognize the tactics associated with them, it's hardly spam. Particularly in CS.

Also, don't play CS:S.
uh no i played one competitive match in bf2 and i realized its a bunch of fat 14 year olds with high pitched voices talking shit over the internet because games are their lives. im a "pubnub" according to them although when i played bf2 i could hold my own against warchild players on the bfpro servers
sadly thats exaclty what competitive bf2 is...a bunch of idiots who think they are important because they play on leagues and shit
iv seen much more nadespamming on gathers/matches than on any pubserver...everytime those so called pros (lmao) engage into a fight...theres like 10 nades flying at you first
Ultimatrox
Member
+38|6492|Netherlands
easy kills tbh
Doctor Strangelove
Real Battlefield Veterinarian.
+1,758|6727

Delusion wrote:

sadly thats exaclty what competitive bf2 gaming in general is...a bunch of idiots who think they are important because they play on leagues and shit
fixed
GravyDan
Back from the Grave(y)
+768|6191|CA
Got some shrapnel in your vagina?
Ultimatrox
Member
+38|6492|Netherlands

GravyDan wrote:

Got some shrapnel in your vagina?
lawl
motherdear
Member
+25|6910|Denmark/Minnesota (depends)
tbh play PR, in that game grenades are actually used properly, never as the primary weapon but to flush out buildings or an emplacement, and also they take some time to get out of their pouches which hinders nade spam but still allows you to make a good nade attack if you play the game as intended with teamwork.
Varegg
Support fanatic :-)
+2,206|7069|NÃ¥rvei

Granades can be irritating as hell ... in bf2 i'm getting used to it and it's not that hard to avoid the worst spamming but playing Titan mode in 2142 or Gibraltar really can test your gaming nerves ...
Wait behind the line ..............................................................
StormEye
Sniper
+50|6904|Malibu

Varegg wrote:

Granades can be irritating as hell ... in bf2 i'm getting used to it and it's not that hard to avoid the worst spamming but playing Titan mode in 2142 or Gibraltar really can test your gaming nerves ...
Gibraltar is not bad in terms of nade spamming.

But in Titan mode, there is no way of avoiding those pesky support classes with unlimited grenades spamming the hallway of the ship...
Mekstizzle
WALKER
+3,611|6880|London, England

.:ronin:.|Patton wrote:

Flaming_Maniac wrote:

don't suck tbh

I thought you played competitively? Even if grenades are a large part of the game still in competition play you must recognize the tactics associated with them, it's hardly spam. Particularly in CS.

Also, don't play CS:S.
uh no i played one competitive match in bf2 and i realized its a bunch of fat 14 year olds with high pitched voices talking shit over the internet because games are their lives. im a "pubnub" according to them although when i played bf2 i could hold my own against warchild players on the bfpro servers
"Competitive gaming" = Surefire way of killing your likeness for any game

I'll tell you what competitive gaming is, it's not playing the game, it's just finding out all the exploits and the cheap dirty tactics as you can, and then spamming them and doing them quickly enough to beat your opponent, who is doing the same thing. I suppose there is some competition in that, who can be the biggest cock. But that isn't my style
Doctor Strangelove
Real Battlefield Veterinarian.
+1,758|6727
Well grenades pose a big dilemma. Without them, most team oriented games would devolve into epic-camp fests, where people would just find a defended spot and camp. Without grenades the camper would have a huge advantage over anyone playing offensively, so no one would play offensively.

So grenades are in games. Unfortunately in all to many games the grenades are too effective and easy to quickly throw out in large numbers (id est spam) so they piss people off as they are to difficult to avoid. CoD4 I feel tried to remedy this, only giving the player a single grenade as well as a grenade indicator on the HUD that warns you when you are close. Unfortunately someone at IW must have gotten high one day so they decided to make grenades be throwable without having to switch to them ("on the fly" throwing) unlike in other games when if you switch to grenades you're stuck if you're engaged in close quarters and they also allowed you to "cook off" grenades, letting the fuse run out so that the grenade will explode before anyone could get away from it, even with handy inficator.

IMO, the most balanced grenades where the BF2142 ones, firstly you had to pull them out like a separate weapon, second you only had two, third their radius was not as big as grenades in most games, and finally (and most importantly) there was a visual indicator (in the form of a smoke trail) and audible (in the form of a sizzling sound) that they were around. The only bad thing with them was that if there were multiple ammo boxes near by they could be restocked faster than they were thrown, and you threw them a little to fast. But even so, they were pretty easy to dodge.

So yeah, grenades need to stay, they just need to be implemented a bit smarter.
Miggle
FUCK UBISOFT
+1,411|7001|FUCK UBISOFT

How about a game where fragmentation grenades actually fragment...
https://i.imgur.com/86fodNE.png
Spidery_Yoda
Member
+399|6529
Yeah I agree that 2142's grenades were good. The sound was the thing that made them the most balanced. You always knew when a grenade was near and where it was.

The resupply issue ruined it though. Attacking a titan that had 2 support guys in a corridor defending it by throwing infinite grenades was literally impossible to defeat.
Miggle
FUCK UBISOFT
+1,411|7001|FUCK UBISOFT

How about a game where fragmentation grenades actually fragment...
https://i.imgur.com/86fodNE.png
warhero1
Eon8 failure:O
+12|6707

Mekstizzle wrote:

"Competitive gaming" = Surefire way of killing your likeness for any game

I'll tell you what competitive gaming is, it's not playing the game, it's just finding out all the exploits and the cheap dirty tactics as you can, and then spamming them and doing them quickly enough to beat your opponent, who is doing the same thing. I suppose there is some competition in that, who can be the biggest cock. But that isn't my style
That is so true.  For example, one exploit in CoD1 was the left-lean glitch, which would make you able to shoot your opponent but they couldn't hit you.  It was not allowed in many leagues but it was very cheap and annoying.
Spidery_Yoda
Member
+399|6529
Yeah I agree that 2142's grenades were good. The sound was the thing that made them the most balanced. You always knew when a grenade was near and where it was.

The resupply issue ruined it though. Attacking a titan that had 2 support guys in a corridor defending it by throwing infinite grenades was literally impossible to defeat. Outside of Titan mode though they were far better yeah.
Miggle
FUCK UBISOFT
+1,411|7001|FUCK UBISOFT

How about a game where fragmentation grenades actually fragment...
https://i.imgur.com/86fodNE.png
Dookie0119
Member
+43|6037

Miggle wrote:

How about a game where fragmentation grenades actually fragment...
ಠ_ಠ

Can't you like...just throw the grenades back. Your problem = Resolved.
=NHB=Shadow
hi
+322|6624|California
ragequit nub
learn to control your angers
so you can <3 the whole wide world!!
specialistx2324
hahahahahhaa
+244|6947|arica harbour
people who just chuck nades all day long in BF2 and COD4 are the biggest retards who ever played the game.
Doctor Strangelove
Real Battlefield Veterinarian.
+1,758|6727

Dookie0119 wrote:

Miggle wrote:

How about a game where fragmentation grenades actually fragment...
ಠ_ಠ

Can't you like...just throw the grenades back. Your problem = Resolved.
That's another part of the CoD grenades that I liked. Unfortunately most of the grenades you find in CoD MP were cooked off, so if you tried to throw 'em back they'd end up exploding in your face.

BF2142 grenades that could be thrown back and took longer to resupply would be prefect tbh. They would scatter campers but not piss off everyone else that much.
Defiance
Member
+438|6930

If you're getting naded in every game you play, look for the common factor: You.
Miggle
FUCK UBISOFT
+1,411|7001|FUCK UBISOFT

DoctaStrangelove wrote:

Dookie0119 wrote:

Miggle wrote:

How about a game where fragmentation grenades actually fragment...
ಠ_ಠ

Can't you like...just throw the grenades back. Your problem = Resolved.
That's another part of the CoD grenades that I liked. Unfortunately most of the grenades you find in CoD MP were cooked off, so if you tried to throw 'em back they'd end up exploding in your face.

BF2142 grenades that could be thrown back and took longer to resupply would be prefect tbh. They would scatter campers but not piss off everyone else that much.
The cooking was most of the reason I never threw them back, I always just ran away. Still, I think it's a terrible solution to that to have the fuses reset when picked up...
https://i.imgur.com/86fodNE.png
Doctor Strangelove
Real Battlefield Veterinarian.
+1,758|6727

Miggle wrote:

DoctaStrangelove wrote:

Dookie0119 wrote:


ಠ_ಠ

Can't you like...just throw the grenades back. Your problem = Resolved.
That's another part of the CoD grenades that I liked. Unfortunately most of the grenades you find in CoD MP were cooked off, so if you tried to throw 'em back they'd end up exploding in your face.

BF2142 grenades that could be thrown back and took longer to resupply would be prefect tbh. They would scatter campers but not piss off everyone else that much.
The cooking was most of the reason I never threw them back, I always just ran away. Still, I think it's a terrible solution to that to have the fuses reset when picked up...
Maybe if you throw them back 1 sec could be added to the fuse, making it less likely that the grenade is thrown back and forth.

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