DoctaStrangelove wrote:
Well the first Halo introduced Melee attacks, weapon carry limits, and vehicles into FPS games. And while other FPSes did it before Halo, Halo was the one that was really popular that made other games (like BF1942, and CoD) take the ideas and go further with them.
Also in 2001 when it came out, it was a really good game. It was a great game when it was released on the PC in 2003. It was still a fun game in 2004 when Halo 2 (whose gameplay was expanded, but nearly identical) was released, but by then Far Cry and Half-Life 2 came out so Halo 2 wasn't by any means groundbreaking, other than because it helped launch the XBox Live service and online multiplayer for consoles (even though PC's had online MP dating back to DOOM).
So the first Halo actually was an important and influential game. People only cared about Halo 2 because it continued Halo and launched XBL, and Halo 3 is just another FPS game tbh.
So that's why Miggle is wrong to say that all the Halo games sucked. The first one was great for when it came out (and still pretty fun now) and though the latter two weren't anything new, they can still be fun.
Even though I still stand by my statements that FPS games will almost always be better on PC than on consoles due to the vastly higher precision a Mouse&Keyboard control setup offers compared to the analog-stick controllers of game consoles, and that for the same reason console RTS games are all bound to suck huge donkey dong.
Well in 1998 System Shock 2 came out, It had melee weapons. In fact, System Shock 1 (1994) had melee weapons.
While yes, it had vehicles, they were hugely unbalanced and pretty much destroyed everything in sight.
Sure it was a big step in console shooter history, probably the only console shooter that was actually a big deal for the genre, but being a console shooter it was missing a lot of stuff the pc had been doing for the past 6 years.
And as the technology improved (online multiplayer, 360, etc...) they only made minor additions to the games and still sold them for $60, it's the same problem I have with madden, except madden improves itself more.
Doom, which you brought up, had online multiplayer and modding, which consoles still haven't managed to duplicate in the 15 years since its release.
Last edited by Miggle (2008-10-07 16:40:14)