Johnny_Extremer wrote:
StormEye wrote:
CoD4 is originally designed for console. Just look at the fucking interface...
Which means that it just generally does not suit mass multiplaying style of FPS anyway (There is Frontline FoW, but that is basically copy of BF2142...).
If CoD4 was designed primarily for PC, it would be much well suited for higher number of player limits.
However, that is my opinion and I am pretty sure other will feel otherwise.
What interface are you talking about? And the console version isn't any better with more people it's the same as PC spam spam spam thats all that it is. I pub'd this game when it first came out for 1 month then I got bored and went to competition, and tbh I haven't had more fun with a game I haven't got bored with it, 5v5 is the way to go.
If you did not get the meaning of my post, it meant that CoD4 is NOT suited for large player numbers. Please read more carefully.
Interface that I am talking about is such as the in-game menu. Example for this is in menu system, it is designed with console controls in mind, where each object is accessible with pushing stick up and down the menu, press accept, press up and down further, press accept, press up and down again, repeat...