Snake
Missing, Presumed Dead
+1,046|6783|England

I used to like my art at school and got B's all along GCSE & Alevel, but you are like, obsessed Gaz!

Its good though Amazed you can produce this quality so quickly tbh. I really should get back into it sometime.
doug1988
spank that azz.
+146|6076|Nibiru in a far away galaxy
Cool looking Art Work here guys , I can't draw worth of shyt , let alone sign my name
M.O.A.B
'Light 'em up!'
+1,220|6440|Escea

Snake wrote:

I used to like my art at school and got B's all along GCSE & Alevel, but you are like, obsessed Gaz!

Its good though Amazed you can produce this quality so quickly tbh. I really should get back into it sometime.
I remember when I did art up to year 9 and my Art teacher kept asking every lesson, 'you taking it at GCSE?' lol never did took Graphics instead. Aced the mock exam, highest score in the year, got the real one and got a D overall, only subject where the exam pulled me up cos my project sucked lol.
dont_be_ss
Member
+312|6811|selby, n. yorkshire, UK
Heres some stuff i painted earlier in the year, please full view them. I think i may have posted some before on another thread. I'm gonna pickup digital art again soon.

https://fc05.deviantart.com/fs29/f/2008/063/d/f/Dragon_by_DiBBiEZ.jpg
https://fc08.deviantart.com/fs29/f/2008/075/4/2/Black_rat_by_DiBBiEZ.jpg
https://fc01.deviantart.com/fs24/f/2008/028/c/2/Yoda_by_DiBBiEZ.jpg
OmniDeath
~
+726|6861

Z-trooper wrote:

now thats nice. A bit BF2142 inspired with that helmet, but its ok.

Really digging the vest and overall feel. I'll start sketching out the rough shapes and see where this goes.
https://i85.photobucket.com/albums/k56/Omni_Death/soldier2.jpg

Helmet remodeled after M.O.A.B. 's design... slightly.
M.O.A.B
'Light 'em up!'
+1,220|6440|Escea



this here be the regimental arm patch for my fictional spec-ops unit.

https://img253.imageshack.us/img253/2591/wolfpackjt9.jpg
naightknifar
Served and Out
+642|6779|Southampton, UK

M.O.A.B wrote:



this here be the regimental arm patch for my fictional spec-ops unit.

http://img253.imageshack.us/img253/2591/wolfpackjt9.jpg
You have too much time
M.O.A.B
'Light 'em up!'
+1,220|6440|Escea

naightknifar wrote:

M.O.A.B wrote:



this here be the regimental arm patch for my fictional spec-ops unit.

http://img253.imageshack.us/img253/2591/wolfpackjt9.jpg
You have too much time
luls
Z-trooper
BF2s' little helper
+209|6976|Denmark

OmniDeath wrote:

Z-trooper wrote:

now thats nice. A bit BF2142 inspired with that helmet, but its ok.

Really digging the vest and overall feel. I'll start sketching out the rough shapes and see where this goes.
http://i85.photobucket.com/albums/k56/O … ldier2.jpg

Helmet remodeled after M.O.A.B. 's design... slightly.
Hehe, nice. I think I like the first helmet a bit better even though it reminds me of 2142...

I've started to sketch out some of the rough shapes needed (dont worry, this is very very low res it will match the sleak shapes very closely when its done ).
I'm really looking forward to getting some detail on there once I've perfected the base - which can take ages -_-

https://i192.photobucket.com/albums/z232/Z-trooper/first_render.png
Lai
Member
+186|6368
ZOMG someone broke his thumbs!
The_Lance_117
CANADA STRONG
+110|6154|CANADA

Lai wrote:

ZOMG someone broke his thumbs!
lol nice find
Z-trooper
BF2s' little helper
+209|6976|Denmark
the seriousness is just overwhelming around here, totally forgot that...

Anyways, I'll be delaying that project a bit because other and more important stuff came up - typical...
M.O.A.B
'Light 'em up!'
+1,220|6440|Escea

https://img148.imageshack.us/img148/4012/wolfpack2ip0.jpg

inverted version of emblem
seb--morin
Im high
+152|6857|Montréal, Québec
I did this, my 1st attempt at rendering an interior scene.

https://fc01.deviantart.com/fs30/f/2008/135/e/a/Salon_minimaliste_by_seb__morin.jpg

Traced in class and color in PS

https://tn3-1.deviantart.com/fs28/300W/f/2008/084/b/4/That_guy_by_seb__morin.jpg
bugz
Fission Mailed
+3,311|6529

seb--morin wrote:

I did this, my 1st attempt at rendering an interior scene.

http://fc01.deviantart.com/fs30/f/2008/ … _morin.jpg
Nice render!
M.O.A.B
'Light 'em up!'
+1,220|6440|Escea

https://img509.imageshack.us/img509/5899/loiuspxs5.jpg

need to alter the mouth slightly to get the right effect
Lai
Member
+186|6368
It looks like he/she has a Naruto headband under that coupe,.. please remove anything Naruto related, I sóóó hate Naruto.
M.O.A.B
'Light 'em up!'
+1,220|6440|Escea

Lai wrote:

It looks like he/she has a Naruto headband under that coupe,.. please remove anything Naruto related, I sóóó hate Naruto.
Nope not one of those, its a bandanna.
dtacs
say that 2 my face fucker not online
+126|6052|Australia
MOAB thats your most impressive yet, you should really consider getting into comics or something.

also, do some more guns with oversized silencers
https://battlelog-cdn.battlefield.com/public/profile/bf3/kit-icon-recon.png?v=3173239
M.O.A.B
'Light 'em up!'
+1,220|6440|Escea

Added shading to these previous drawingz,
Scanner may have picked up a bit too much grainage this time

https://img204.imageshack.us/img204/6137/deadrosedw4.jpg

https://img254.imageshack.us/img254/606/edshadbs0.jpg

Last edited by M.O.A.B (2008-05-16 15:23:18)

dtacs
say that 2 my face fucker not online
+126|6052|Australia
blur the shading on photoshop or something with a really low opacity, should get rid of the grain
https://battlelog-cdn.battlefield.com/public/profile/bf3/kit-icon-recon.png?v=3173239
[-DER-]Omega
membeR
+188|7044|Lithuania
MOAB your art is quite good, but the facial features of your characters sort of ruin it for me. They look too ... amateurish and disproportional. Try a bit more shading, perhaps, or a different technique besides stippling.
https://bf3s.com/sigs/fe717ed1eb823c939460a42f15bced7dd0057c51.png
M.O.A.B
'Light 'em up!'
+1,220|6440|Escea

[-DER-]Omega wrote:

MOAB your art is quite good, but the facial features of your characters sort of ruin it for me. They look too ... amateurish and disproportional. Try a bit more shading, perhaps, or a different technique besides stippling.
Always had trouble with faces, used to be bodies as well but I'm starting to get the hang of poses now, starting to work more on the faces.

Had a bit of trouble wiht the eyes of this pic, need a sharper pencil to avoid the thickening that occurs when I try to sharpen the lines.

https://img292.imageshack.us/img292/8955/loicivzu2.jpg
M.O.A.B
'Light 'em up!'
+1,220|6440|Escea

https://img148.imageshack.us/img148/5559/hindka6in7.jpg

changed the lighting picked up by the scanner so it stands out better, choppers are Mi-24 'Super Hind' flanked by two Ka-60 Kasatka's
Lai
Member
+186|6368

M.O.A.B wrote:

Always had trouble with faces, used to be bodies as well but I'm starting to get the hang of poses now, starting to work more on the faces.
Hmmm,.. I don't mean to offend you, but you still seem to have quite a problem with bodies as well. You're poses are good indeed and your textile folds and overall clothing and accesoires are very good too. However, the figure that wear them and do the poses seem to lack the anatomy. What I mean is that if your characters would play a game of stripoker, they would look like they were made out of ice-lolly handles.

The human aspect doesn't seem to be in league with the rest. If you improve that, then apply the rest of your clothing- and posedrawing skills, your drawing will be I suggest you start drawing some characters naked, preferably bold as well. Then use that as a skeleton, add hair and then the clothing. You could do the skeleton model with pencil and the rest with ink; if you then erase the pencil you can see clearly how it turned out. I won't look very sexy, but it's good practise. Watch a lot, people in class, people in the train, etc., always keep watching. Start with women; their shapes are more pronounced which makes female anatomy a lot easier.



Trying to help here. I can't do clothing the way you do and I need to improve a lot of things as well. For one, I have to work on my noses!

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