FFLink
There is.
+1,380|6951|Devon, England

Mugen wrote:

Campaign load times are ridiculous. Takes 1-2 mins. after every battle to get back to the galaxy map.
Dark Crusade ran fine with high poly/textures though >_>

Anyway SoB r teh shit!
Loads normal for me?

And yes, they frickin own.
MECtallica
Member
+73|6765|jalalabad
I be kurrently ork, n' I owN! two planetz for da boyz and growin'!
unnamednewbie13
Moderator
+2,053|7032|PNW

I challenge people here to engage in 2v2 vs insane Tau AI on into the breach. They've changed a bit since DC.
Aries_37
arrivederci frog
+368|6836|London

unnamednewbie13 wrote:

I challenge people here to engage in 2v2 vs insane Tau AI on into the breach. They've changed a bit since DC.
Done, it's only a little bit harder than in DC, the AI aren't that great with Tau. The AI does seem to have gotten better with this one but they're still no match for a human

On a side note the game is pretty bad, pathfinding is broken...especially for air units who love to get stuck on each other so you have to move them individually and avoid mountains because they get stuck on them too

The sisters of battle have the most bugs, a lot of their units don't engage in fights and just stand around while they're being ripped to shreds. If you order 3 repentia squads to attack a building you can watch the wonderful pathfinding as they try to make their way past each other to reach the building for melee.

The dark eldar look a bit UP atm, their t2, t3 and t4 are a lot weaker than other races and I don't think t1 map control is gonna make up for it when you consider how big some of the maps are
unnamednewbie13
Moderator
+2,053|7032|PNW

Aries_37 wrote:

unnamednewbie13 wrote:

I challenge people here to engage in 2v2 vs insane Tau AI on into the breach. They've changed a bit since DC.
Done, it's only a little bit harder than in DC, the AI aren't that great with Tau. The AI does seem to have gotten better with this one but they're still no match for a human

On a side note the game is pretty bad, pathfinding is broken...especially for air units who love to get stuck on each other so you have to move them individually and avoid mountains because they get stuck on them too

The sisters of battle have the most bugs, a lot of their units don't engage in fights and just stand around while they're being ripped to shreds. If you order 3 repentia squads to attack a building you can watch the wonderful pathfinding as they try to make their way past each other to reach the building for melee.

The dark eldar look a bit UP atm, their t2, t3 and t4 are a lot weaker than other races and I don't think t1 map control is gonna make up for it when you consider how big some of the maps are
Just beat it last night. Would've before if I remembered the air units. I was IG, and another player played tau. Plugged up the breach with a meaty regimental command backed with turrets, a baneblade, basilisks and HW teams. The tau used skyrays and fire warriors (without which it's tougher). Shelled one tau into a production standstill with earthshakers while inching forward into the other tau, chewing through with autocannons, lasers and other fire warriors. The baneblade lasts all of five seconds without support, and I gave up on my own IG air units, but it was won in 20 minutes.

Pathfinding for air units is a bit ramshackle. It's like they just lifted the models a bit above the ground and told them to ignore impassables...but they still try to angle and track over them. I haven't seen them get stuck on eachother yet, though. To me, the biggest land unit with pathing problems is the broadside battlesuit. The 'keep-away' area around it is so large that it nothing can move past it without getting stuck 50% of the time. I haven't seen repentia squads trip up yet, and the dark eldar are primarily good for their global affect abilities. And don't underestimate invisible, poisonous slashing units when it comes to ripping up infantry deprived of detection.

For all its faults, though, it's still a great game and oh, don't try drone harbingers on SoB for anything other than diversion: celestians will pop them like balloons.

Last edited by unnamednewbie13 (2008-03-14 16:53:18)

Tetrino
International OMGWTFBBQ
+200|6991|Uhh... erm...

unnamednewbie13 wrote:

I challenge people here to engage in 2v2 vs insane Tau AI on into the breach. They've changed a bit since DC.
Into the breach! Into the breach once more, you dogs!



I love that map.
Eldu
Member
+62|6368|Belgium

Tetrino wrote:

unnamednewbie13 wrote:

I challenge people here to engage in 2v2 vs insane Tau AI on into the breach. They've changed a bit since DC.
Into the breach! Into the breach once more, you dogs!



I love that map.
Some crazy games on that map.

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