Right now I am just compiling everything from http://pc.ign.com/articles/788/788627p1.html
Here's all that we know so far.
Units
Terran
Reapers - Can hop across uneven terrain with jump packs - two types of small pistols that don't activate immortals.
Siege tanks - Still the same type of behavior where they can lock down - take out zealots really quickly
Zerg
"Zerg start coming in, giant worms pop out of ground unleasing zerglings."
Protoss
Colossus - Huge unit that can blast out dual lasers and use long legs to traverse differences in terrain height - in the demo two of them obliterate about fifty or so zerglings. Colossus using new IK system to move across differences in terrain height. Colossus extremely weak against air strike
Immortals - Have special shield that only activates upon being powerfully attacked - siege tanks could barely do any damage to them.
Zealots - Still have psi blades and personal shield - new charge ability that let him quickly close range on enemies.
Stalker - Can teleport - quadripedal thing - can keep blinking forward - seems to be a shot cooldown on the ability.
Pheonix - can overcharge guns for multiple projectile blast - but after blast the ship is rendered inert for a short period.
Warprey - Flying unit that does increased damage the longer it hits a target with it's continuous blue laser. Very effective against structures, vulnerable to small unit fire.
Mothership - Giant floating base, can only have 1 at a time - cost big resources - special abilities include timebomb that slows all enemy missiles inside. Has planet cracker attack - giant lasers stream from ship to ground - ship can be moved around while planet cracker laser is active - the ship looks like a metallic, triangular sand dollar - mothership can create a black hole anywhere it wants to - creates distortion that actually sucks ships in and destroys them - in the demo the black hole destroyed four terran battle cruisers in about ten seconds.
Gameplay
Zerglings can mutate into suicidal bomb things thar roll across the ground - very powerful explosions.
Protoss now have the ability to create shields wherever they want.
Protoss can now warp in units from manufacturing facilities anything within pylon range.
Protoss can use phase fields and teleporting abilities to create an army anywhere on the battlefield, according to Blizzard.
Similar looking buildings
Vespene gas still in the game
Character pane shows up on right side
Still collecting crystals as resources
Physics system lets debris from warpreys roll down a ramp.
Framerate seems relatively stable as more units stream in - about 100 units on screen right now
Here's all that we know so far.
Units
Terran
Reapers - Can hop across uneven terrain with jump packs - two types of small pistols that don't activate immortals.
Siege tanks - Still the same type of behavior where they can lock down - take out zealots really quickly
Zerg
"Zerg start coming in, giant worms pop out of ground unleasing zerglings."
Protoss
Colossus - Huge unit that can blast out dual lasers and use long legs to traverse differences in terrain height - in the demo two of them obliterate about fifty or so zerglings. Colossus using new IK system to move across differences in terrain height. Colossus extremely weak against air strike
Immortals - Have special shield that only activates upon being powerfully attacked - siege tanks could barely do any damage to them.
Zealots - Still have psi blades and personal shield - new charge ability that let him quickly close range on enemies.
Stalker - Can teleport - quadripedal thing - can keep blinking forward - seems to be a shot cooldown on the ability.
Pheonix - can overcharge guns for multiple projectile blast - but after blast the ship is rendered inert for a short period.
Warprey - Flying unit that does increased damage the longer it hits a target with it's continuous blue laser. Very effective against structures, vulnerable to small unit fire.
Mothership - Giant floating base, can only have 1 at a time - cost big resources - special abilities include timebomb that slows all enemy missiles inside. Has planet cracker attack - giant lasers stream from ship to ground - ship can be moved around while planet cracker laser is active - the ship looks like a metallic, triangular sand dollar - mothership can create a black hole anywhere it wants to - creates distortion that actually sucks ships in and destroys them - in the demo the black hole destroyed four terran battle cruisers in about ten seconds.
Gameplay
Zerglings can mutate into suicidal bomb things thar roll across the ground - very powerful explosions.
Protoss now have the ability to create shields wherever they want.
Protoss can now warp in units from manufacturing facilities anything within pylon range.
Protoss can use phase fields and teleporting abilities to create an army anywhere on the battlefield, according to Blizzard.
Similar looking buildings
Vespene gas still in the game
Character pane shows up on right side
Still collecting crystals as resources
Physics system lets debris from warpreys roll down a ramp.
Framerate seems relatively stable as more units stream in - about 100 units on screen right now
Last edited by bobby177 (2007-05-18 23:33:53)