Eldu
Member
+62|6369|Belgium
Why doubt? Just get all DoW games in your house, throw in some age of mythology and then go crazy on Company of heroes.
Hallvard
Member
+263|6784|North Norway

modern: WiC, CoH
sci-fi: Starcraft, SupCom, DoW
medieval: M2:TW, AoE2
colonial age: AoE3
ancient: R:TW, AoE(1)
mix (goes from ancient to modern, or can choose time to play): RoN
fantasy: WC3, AoM

Last edited by Hallvard (2008-01-24 06:48:07)

Ben0
The Last Gunslinger
+38|6636|Southampton
AoE3 is teh secks. Playing though it atm.
Hallvard
Member
+263|6784|North Norway

Ben0 wrote:

AoE3 is teh secks. Playing though it atm.
I guess you never played AoE2...

AoE3 is by far the worst in the series atm...
Locoloki
I got Mug 222 at Gritty's!!!!
+216|6902|Your moms bedroom
heres an oldie, but addicting as hell

Master of Orion 2

it is sci-fi

sadly my cd is fucked and i can no longer play

nothing like capturing a planet and enslaving the populace

Last edited by Locoloki (2008-01-24 07:16:44)

FFLink
There is.
+1,380|6952|Devon, England
Get Dawn of War, all 3 games.
steelie34
pub hero!
+603|6643|the land of bourbon
appreciate all the suggestions

sounds like CoH and WiC are good ones... the thing i liked about the C&C series is the freedom.  you could build any type of army you wanted and then kick the crap out of the enemy.  i don't like how so many RTS games are scripted. it totally kills the replay value.
https://bf3s.com/sigs/36e1d9e36ae924048a933db90fb05bb247fe315e.png
FatherTed
xD
+3,936|6762|so randum
C&C Generals is all you need.

Oh, And Zero Hour.
Small hourglass island
Always raining and foggy
Use an umbrella
WinterWayfarer
Combat Medic
+21|6513|Spacetime
Axis & Allies RTS

Note that the game is very 'underappreciated'.
TrollmeaT
Aspiring Objectivist
+492|6934|Colorado
Supreme Commander is & will always be the best RTS of all time, the expansion just enhances it further. If you liked total annihilation which was voted best RTS ever, you'll love SC & pick it right up. The depth of the tiers, units & maps, GPG net, the balance, they exceeded my expectations & they were very high from TA. It is a resource hog though , I don't recommend it unless you have at least a dual core in your rig.
Did I mention the ranking systems & tourneys every day? The support for this game is everything TA should have had.
And yeah with thousands of units running around, nukes going off & movement everywhere plus huge maps & you'll have a little lag from time to time but the battles are epic & worth it.
Doctor Strangelove
Real Battlefield Veterinarian.
+1,758|6730

FatherTed wrote:

C&C Generals is all you need.

Oh, And Zero Hour.
I thought Gens was the weakest CnC game, all you did was sit back in your base, build a bunch of super-weapons and keep hitting your enemy with them. All other CnC games you could only make one super weapon and it took longer to charge up and/or was much less powerful. Also you had the commander powers which were the same but on a different scale. In RA2 the super-weapons were either the nuke/weatherdevice/pyshic device which took ten minutes to charge up or the iron-curtain/chronoshpere/mutator which were not massively destructive. In CnC3 the weapons took seven minutes to charge (compared to Gens' nuke the longest charging's six minutes). CnC3 also had support powers similar to the general powers but the CnC3 ones cost a lot of money to use and were only useful against stationary units and low-level builds while the ones in gens were free and could do tremendous damage. Because of this Gens was mostly about quickly building like three super-weapons and then just hitting your enemy with them unit they were gone. Also the units were not pay-as-you-go like in the other CnC games but a single payment when they were queued up, this means that unit production is much slower than in the other games, further increasing emphasis on super-weapons.
FatherTed
xD
+3,936|6762|so randum

DoctaStrangelove wrote:

FatherTed wrote:

C&C Generals is all you need.

Oh, And Zero Hour.
I thought Gens was the weakest CnC game, all you did was sit back in your base, build a bunch of super-weapons and keep hitting your enemy with them. All other CnC games you could only make one super weapon and it took longer to charge up and/or was much less powerful. Also you had the commander powers which were the same but on a different scale. In RA2 the super-weapons were either the nuke/weatherdevice/pyshic device which took ten minutes to charge up or the iron-curtain/chronoshpere/mutator which were not massively destructive. In CnC3 the weapons took seven minutes to charge (compared to Gens' nuke the longest charging's six minutes). CnC3 also had support powers similar to the general powers but the CnC3 ones cost a lot of money to use and were only useful against stationary units and low-level builds while the ones in gens were free and could do tremendous damage. Because of this Gens was mostly about quickly building like three super-weapons and then just hitting your enemy with them unit they were gone. Also the units were not pay-as-you-go like in the other CnC games but a single payment when they were queued up, this means that unit production is much slower than in the other games, further increasing emphasis on super-weapons.
I donno, CnC Gens is a nice break from the total sci fi of other CnC's, and super weapons only dominate if you let them.

Any decent army has the ability to take out the super weps before they're active.

If anything i find the game comes down to who has the most effective airforce.
Small hourglass island
Always raining and foggy
Use an umbrella
nukchebi0
Пушкин, наше всё
+387|6585|New Haven, CT
WWII: CoH
Empire/civilization building: RoN, AoE II
True strategy: SC/SC:FA
Sci-Fi: CnC, any Tiberium universe game, SC/SC:FA (again)
Fantasy: BFME:II (I can't really recommend much here, since I hate fantasy in general)

Last edited by nukchebi0 (2008-01-25 14:08:11)

steelie34
pub hero!
+603|6643|the land of bourbon
ok, so i checked out  www.supremecommander.com.  looks intriguing, a bit sci-fi, but not too crazy.  so the gameplay isnt scripted, right?

CoH looks very scripted.  i like building war factories and creating a custom army.  not just leading a given set of units through a one dimensional battle, you know what i mean?

Last edited by steelie34 (2008-01-25 14:49:50)

https://bf3s.com/sigs/36e1d9e36ae924048a933db90fb05bb247fe315e.png
ELITE-UK
Scratching my back
+170|6736|SHEFFIELD, ENGLAND
Definately Company of Heroes
nukchebi0
Пушкин, наше всё
+387|6585|New Haven, CT

steelie34 wrote:

ok, so i checked out  www.supremecommander.com.  looks intriguing, a bit sci-fi, but not too crazy.  so the gameplay isnt scripted, right?

CoH looks very scripted.  i like building war factories and creating a custom army.  not just leading a given set of units through a one dimensional battle, you know what i mean?
Campaign somewhat, but you can choose how to accomplish objectives. They are more guided skirmishes than interactive movies.
TimmmmaaaaH
Damn, I... had something for this
+725|6701|Brisbane, Australia

FatherTed wrote:

DoctaStrangelove wrote:

FatherTed wrote:

C&C Generals is all you need.

Oh, And Zero Hour.
I thought Gens was the weakest CnC game, all you did was sit back in your base, build a bunch of super-weapons and keep hitting your enemy with them. All other CnC games you could only make one super weapon and it took longer to charge up and/or was much less powerful. Also you had the commander powers which were the same but on a different scale. In RA2 the super-weapons were either the nuke/weatherdevice/pyshic device which took ten minutes to charge up or the iron-curtain/chronoshpere/mutator which were not massively destructive. In CnC3 the weapons took seven minutes to charge (compared to Gens' nuke the longest charging's six minutes). CnC3 also had support powers similar to the general powers but the CnC3 ones cost a lot of money to use and were only useful against stationary units and low-level builds while the ones in gens were free and could do tremendous damage. Because of this Gens was mostly about quickly building like three super-weapons and then just hitting your enemy with them unit they were gone. Also the units were not pay-as-you-go like in the other CnC games but a single payment when they were queued up, this means that unit production is much slower than in the other games, further increasing emphasis on super-weapons.
I donno, CnC Gens is a nice break from the total sci fi of other CnC's, and super weapons only dominate if you let them.

Any decent army has the ability to take out the super weps before they're active.

If anything i find the game comes down to who has the most effective airforce.
Yes.

Whenever I play with friends it ends up being whoever has the most Aurora bombers wins.
https://bf3s.com/sigs/5e6a35c97adb20771c7b713312c0307c23a7a36a.png
The_Mac
Member
+96|6487

Hallvard wrote:

Ben0 wrote:

AoE3 is teh secks. Playing though it atm.
I guess you never played AoE2...

AoE3 is by far the worst in the series atm...
Yeah, but that's assuming you love ancient and medieval (I do). This game still pwns in its own right. Its a 2 year old game and still holding weight.
r2zoo
Knowledge is power, guard it well
+126|6858|Michigan, USA

TimmmmaaaaH wrote:

FatherTed wrote:

DoctaStrangelove wrote:


I thought Gens was the weakest CnC game, all you did was sit back in your base, build a bunch of super-weapons and keep hitting your enemy with them. All other CnC games you could only make one super weapon and it took longer to charge up and/or was much less powerful. Also you had the commander powers which were the same but on a different scale. In RA2 the super-weapons were either the nuke/weatherdevice/pyshic device which took ten minutes to charge up or the iron-curtain/chronoshpere/mutator which were not massively destructive. In CnC3 the weapons took seven minutes to charge (compared to Gens' nuke the longest charging's six minutes). CnC3 also had support powers similar to the general powers but the CnC3 ones cost a lot of money to use and were only useful against stationary units and low-level builds while the ones in gens were free and could do tremendous damage. Because of this Gens was mostly about quickly building like three super-weapons and then just hitting your enemy with them unit they were gone. Also the units were not pay-as-you-go like in the other CnC games but a single payment when they were queued up, this means that unit production is much slower than in the other games, further increasing emphasis on super-weapons.
I donno, CnC Gens is a nice break from the total sci fi of other CnC's, and super weapons only dominate if you let them.

Any decent army has the ability to take out the super weps before they're active.

If anything i find the game comes down to who has the most effective airforce.
Yes.

Whenever I play with friends it ends up being whoever has the most Aurora bombers wins.
Indeed, I <3 Fuel Air Auroras.  To Date, Gens is still my favorite CNC, as no other Rts has really mastered Aircraft in game(aside from WiC dpeneding on if you define it as RTS).  I never saw the emphasis on superweapons, only kills bad player who love to group everything together.  Waves of units can easily kill just as easily as a Nuke, or a single Con. Burton(sp) behind enemy lines .
steelie34
pub hero!
+603|6643|the land of bourbon

r2zoo wrote:

Con. Burton(sp) behind enemy lines .
he is my hero!
https://bf3s.com/sigs/36e1d9e36ae924048a933db90fb05bb247fe315e.png
Ajax_the_Great1
Dropped on request
+206|6908
AOE2 was a great time online. RTS games don't really appeal to me much anymore but that one with always hold a place in my heart.
Lai
Member
+186|6413

stkhoplite wrote:

Lord of the rings Battle for middle earth 1 & 2 are both good
BfME 1 had a different approach, letting you build fast on pre-set slots in pre-build castles. In BfME II they let go of this concept and scaled up the battles to appeal to the more hardcore RTS'ers. In my opinion that was a fail,.. I liked the old concept, I like buildings squad of five rather than either one or a few dozen, I liked the fast pace and I liked being able to walk on your walls. BfME II wasn't bad, but everything that made BfME I stand out from the RTS crowd was set abandonned and overall it seemed a bit uninspired as well. I like the LoTR books much better than the movies, but BfME simply was movie based and the second part lacked that background. The only good thing about the second part are the naval battles, but they are very limited. Get part I if you want a BfME game, it's cheap, looks nice, is addictive and has variable gameplay.

The_Mac wrote:

Hallvard wrote:

Ben0 wrote:

AoE3 is teh secks. Playing though it atm.
I guess you never played AoE2...

AoE3 is by far the worst in the series atm...
Yeah, but that's assuming you love ancient and medieval (I do). This game still pwns in its own right. Its a 2 year old game and still holding weight.
AoE is a European Mediterranean game (location wise), the problem with AoE3 is that it was Americanocentric. Had they staged it in Europe and from there allowed players to fight in and for the colonies, rather than the home towns concept; they could have included the Zulu Wars, the Napoleonic Wars, the Ottoman expansion and the Colonization of America. It would have been more true to history like part I and II and much more variated. I think it's a pity they didn't, because the musket and artillery combat system was very good.

Last edited by Lai (2008-01-26 07:14:27)

Jackabo
Member
+127|6820|Dublin, Ireland
DUDE I'm in your position, I've played CoH for a while and it get's borin easily. IMO the best modern combat RTS out there is C&C Generals: Zero Hour, if your bored of the original why not try the mods?
r2zoo
Knowledge is power, guard it well
+126|6858|Michigan, USA

Jackabo wrote:

DUDE I'm in your position, I've played CoH for a while and it get's borin easily. IMO the best modern combat RTS out there is C&C Generals: Zero Hour, if your bored of the original why not try the mods?
Yep, The Reborn mod was one of the best mods Ive ever played, really flushed out the diffrent classes and added a huge amount of units, and new general powers, and the units actually looked great, non of the half assery(made it up just now) you get with alot of mods.
The_Mac
Member
+96|6487

Jackabo wrote:

DUDE I'm in your position, I've played CoH for a while and it get's borin easily. IMO the best modern combat RTS out there is C&C Generals: Zero Hour, if your bored of the original why not try the mods?
Uh....Have you played recently? The Opposing Fronts breathes new life into the series. I used to get bored of CoH, but with OF, it's awesome.

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