Ok, I think that's bound to happen to an extent. When the party is at camp, you have to counter those negative points by talking to her and getting her to open up about her past, etc. But when talking to her, you will get a lot more approval if you come off as sort of a prick...a concerned prick. You have to balance out the two to keep her in your party if you plan on playing through quests like a saint.loubot wrote:
The biotch automatically disapproves when I take side missions or agree to aid someone. If her disapproval rating reaches zero, will she leave the party or betray me?
And I think that being somewhat in the negative approval range will be fine, she will just moan and groan about it. At some point, however, an NPC will disband. I'm sure you can Wiki the specifics.
E: Also, being at highest approval might unlock abilities and/or quests...or am I confusing this with Mass Effect 2? (lol)
Last edited by -CARNIFEX-[LOC] (2011-07-07 10:05:29)