I suggest they implement prone in the PC version only.
And above your tomb, the stars will belong to us.
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why mate?-Sh1fty- wrote:
I suggest they implement prone in the PC version only.
Not sure about PC but they won't in the console just like bc1. Reason behind bc1 without prone was because it would be harder to see snipers, giving them a better advantage.-Sh1fty- wrote:
I suggest they implement prone in the PC version only.
Isnt that the point of a sniper though!War Man wrote:
Reason behind bc1 without prone was because it would be harder to see snipers, giving them a better advantage.
Last edited by GuliblGuy (2010-01-08 09:35:41)
Yeah killcam does piss me off even if it made my job easier in hunting snipers.Volatile wrote:
The only thing I've seen so far that I'm not liking is the killer-cam. I guess this will eliminate camping and looking for tucked away sweet spots to get undetected kills. Why even have a sniper class if your going to show everyone where your snipe point is?
I hate it too, even if I am not playing sniper. I don't like it when it gives your location away, I die easy enough as it is......War Man wrote:
Yeah killcam does piss me off even if it made my job easier in hunting snipers.Volatile wrote:
The only thing I've seen so far that I'm not liking is the killer-cam. I guess this will eliminate camping and looking for tucked away sweet spots to get undetected kills. Why even have a sniper class if your going to show everyone where your snipe point is?
Come on, you srsly believe you can camp in BF2? Every half-skilled player knows every single camping spot on the map, and sound or muzzle flash gives away your position anyway.Volatile wrote:
The only thing I've seen so far that I'm not liking is the killer-cam. I guess this will eliminate camping and looking for tucked away sweet spots to get undetected kills. Why even have a sniper class if your going to show everyone where your snipe point is?
here is my response to your valid point: camp at a sniping spot and get at least 2 kills, then move to another camping spot. does not matter if its COD or BF2. mobile snipers are hard as hell to killLongbow wrote:
Come on, you srsly believe you can camp in BF2? Every half-skilled player knows every single camping spot on the map, and sound or muzzle flash gives away your position anyway.Volatile wrote:
The only thing I've seen so far that I'm not liking is the killer-cam. I guess this will eliminate camping and looking for tucked away sweet spots to get undetected kills. Why even have a sniper class if your going to show everyone where your snipe point is?
except when you flank them.... ? no sniper is hard to kill, it all depends on how easy you make it for them to kill you. simple equation, obviously this has yet to occur to you.specialistx2324 wrote:
here is my response to your valid point: camp at a sniping spot and get at least 2 kills, then move to another camping spot. does not matter if its COD or BF2. mobile snipers are hard as hell to killLongbow wrote:
Come on, you srsly believe you can camp in BF2? Every half-skilled player knows every single camping spot on the map, and sound or muzzle flash gives away your position anyway.Volatile wrote:
The only thing I've seen so far that I'm not liking is the killer-cam. I guess this will eliminate camping and looking for tucked away sweet spots to get undetected kills. Why even have a sniper class if your going to show everyone where your snipe point is?
Forced teamplay doesn't work. People are going to do what is most fun for them, not edge round a map to get an objective a few times a round for a team of anonymous players they'll likely never play with again. They'd rather shoot people in the face and drive buggies off cliffs and shit, rightly so too.Doctor Strangelove wrote:
Really, anything to make camping and sniping harder is a good thing.
Those people don't complete objectives, and they get kills without putting themselves in danger, it has no place in an objective based, team based game and the only reason it's in is to appease the fanboys. Making it actually hard to snipe will appease the fanboys enough without ruining the game like the sniper class never fails to do.
Last edited by jord (2010-01-09 10:53:26)
absolutely, but lets not forget why a host of people switch to sniper kit tho, especially in bf2's case, for clay spamming. time and again you'll see players fail with every other kit on the game in a round and they'll spend the next 200 tickets carpeting the map with claymores.jord wrote:
Doctor Strangelove wrote:
Really, anything to make camping and sniping harder is a good thing.
Those people don't complete objectives, and they get kills without putting themselves in danger, it has no place in an objective based, team based game and the only reason it's in is to appease the fanboys. Making it actually hard to snipe will appease the fanboys enough without ruining the game like the sniper class never fails to do.
No clays in BC2.baggs wrote:
absolutely, but lets not forget why a host of people switch to sniper kit tho, especially in bf2's case, for clay spamming. time and again you'll see players fail with every other kit on the game in a round and they'll spend the next 200 tickets carpeting the map with claymores.jord wrote:
Doctor Strangelove wrote:
Really, anything to make camping and sniping harder is a good thing.
Those people don't complete objectives, and they get kills without putting themselves in danger, it has no place in an objective based, team based game and the only reason it's in is to appease the fanboys. Making it actually hard to snipe will appease the fanboys enough without ruining the game like the sniper class never fails to do.
Exactly.jord wrote:
Forced teamplay doesn't work. People are going to do what is most fun for them, not edge round a map to get an objective a few times a round for a team of anonymous players they'll likely never play with again. They'd rather shoot people in the face and drive buggies off cliffs and shit, rightly so too.Doctor Strangelove wrote:
Really, anything to make camping and sniping harder is a good thing.
Those people don't complete objectives, and they get kills without putting themselves in danger, it has no place in an objective based, team based game and the only reason it's in is to appease the fanboys. Making it actually hard to snipe will appease the fanboys enough without ruining the game like the sniper class never fails to do.
I know it's not a shooter but this is exactly why WiC multiplayer died a quiet death.jord wrote:
Forced teamplay doesn't work. People are going to do what is most fun for them, not edge round a map to get an objective a few times a round for a team of anonymous players they'll likely never play with again. They'd rather shoot people in the face and drive buggies off cliffs and shit, rightly so too.Doctor Strangelove wrote:
Really, anything to make camping and sniping harder is a good thing.
Those people don't complete objectives, and they get kills without putting themselves in danger, it has no place in an objective based, team based game and the only reason it's in is to appease the fanboys. Making it actually hard to snipe will appease the fanboys enough without ruining the game like the sniper class never fails to do.
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