Changes made today in tf2:
Sudden Death mode is now a server option (a convar) and defaults to OFF
Sapped buildings now take slightly less damage from the Spy who sapped them
The Medic's Medigun now charges at an increased rate during Setup time, to remove the need for self-damage grinding
Fixed an rcon/console command that could cause server crashes
Prevented players from playing the "civilian" class
Prevented players from hiding their name in the scoreboard
Fixed exploit where the Medigun UberCharge wouldn't drain if you switched weapons
Fixed decals not being correctly applied to the world in some cases
I was just wondering how people felt about them, also they added a staircase into a dustbowl map. Personally i do not like these changes at all, i honestly think the game was absolutley perfect before hand ( other than the glitch's of course ) .... So how do you feel about them?
Sudden Death mode is now a server option (a convar) and defaults to OFF
Sapped buildings now take slightly less damage from the Spy who sapped them
The Medic's Medigun now charges at an increased rate during Setup time, to remove the need for self-damage grinding
Fixed an rcon/console command that could cause server crashes
Prevented players from playing the "civilian" class
Prevented players from hiding their name in the scoreboard
Fixed exploit where the Medigun UberCharge wouldn't drain if you switched weapons
Fixed decals not being correctly applied to the world in some cases
I was just wondering how people felt about them, also they added a staircase into a dustbowl map. Personally i do not like these changes at all, i honestly think the game was absolutley perfect before hand ( other than the glitch's of course ) .... So how do you feel about them?