Well I've noticed from frag videos that the "Critically wounded view" differs from player to player.
The standard view supposedly is the one where you find youself on your back looking up.
For some reason I never experience this.
Feels more like I instantly go prone and the hud crosshair and hud disappears.
Sometimes I don't even notice I'm critically wounded until I move the mouse and everything "twitches".
(It's actually a bit of an advantage since I sometimes can see where my nemesis is going)
So what's your situation, do you look up in the sky and wait for the white light to take you or do you "twitch" around like I do?
The standard view supposedly is the one where you find youself on your back looking up.
For some reason I never experience this.
Feels more like I instantly go prone and the hud crosshair and hud disappears.
Sometimes I don't even notice I'm critically wounded until I move the mouse and everything "twitches".
(It's actually a bit of an advantage since I sometimes can see where my nemesis is going)
So what's your situation, do you look up in the sky and wait for the white light to take you or do you "twitch" around like I do?
Last edited by Sambuccashake (2007-07-10 05:32:36)