Theres 2 or 3 guys in the wall everytime I play there.
Yeah, can we get FF turned on? It's ridicously easy to get into the wall with it off.
Theres 2 or 3 guys in the wall everytime I play there.
Theres 2 or 3 guys in the wall everytime I play there.
lol which wall? square house or market? actually I didnt noticed that I say that for Krakaranrand we switch it on, but when it goes for Wake only, its off so no jurks teamkilling around! Does 50% off prevent it?
Pretty much almost any wall, fair enough for when it's on wake, but at least put it on to 50% for inf.
I think all ranked servers should have FF on 100%, and just make it so the m95 can't shoot through friendly vehicles.
FF = Off for wake and other maps with jets
FF = On, (~50%) for IO
?
FF = On, (~50%) for IO
?
Im ok with thatliquidat0r wrote:
FF = Off for wake and other maps with jets
FF = On, (~50%) for IO
?
ah so back to my idea of 50% ^^
I changed it for IO karkand but a few people were asking to put on another profile. As we don't have many, can't make new ones because of a bug except for changing a current profile, and as I'm lazy it's Wake only again at the moment.
I changed it for IO karkand but a few people were asking to put on another profile. As we don't have many, can't make new ones because of a bug except for changing a current profile, and as I'm lazy it's Wake only again at the moment.
great! now lets rape carrier!!! no, wait, no raping!!!De_Jappe wrote:
ah so back to my idea of 50% ^^
I changed it for IO karkand but a few people were asking to put on another profile. As we don't have many, can't make new ones because of a bug except for changing a current profile, and as I'm lazy it's Wake only again at the moment.
Turn ff on for mines/claymore too. It's getting really boring having 5 snipers running in dumping claymore just to die and repeat. It's such a lame way of getting kills.
thats why i do itDoggehspike wrote:
Turn ff on for mines/claymore too. It's getting really boring having 5 snipers running in dumping claymore just to die and repeat. It's such a lame way of getting kills.
Claymores... Isnt that the only weapon sniper has on IO? Damn I thought he has no rifle...
Maybe we can set it up for one day experiment and see peoples reaction
Maybe we can set it up for one day experiment and see peoples reaction
I recently saw another nice combination: FF off, but FF for mines on. That way the mines explode by Friendlies too, but they get no damage. That way the use of claymores is diminished in passages which have a lot of traffic. But then we will have the glitchers again probably?
So what do you think?
So what do you think?
3? Rifle? Scope? What...what are these incredibly foreign things you speak of? I only have a "5" button.
Dunno about glitchers but I would go for damaging friendlies, not only that gheymore explodes. Would turn the battle in the totally different way. And hey, we can always go back and set it as it was...
Last edited by sdlettonieCZLV (2007-04-11 16:00:49)
Don't turn the FF off,it will be asshat heaven then.
Put FF to 200%, if you even nudge your teamate, I want him to explode.
Dauntless wrote:
Put FF to 200%, if you even nudge your teamate, I want him to explode.
DO IT!k30dxedle wrote:
Dauntless wrote:
Put FF to 200%, if you even nudge your teamate, I want him to explode.
In all seriousness, I don't think that's possible.
...But it'd be funny if it were.
...But it'd be funny if it were.
*passes away to invent a hack so teamates explode and only Dauntless would be sensitive to FF*
FF Off + Clay Spamming = Pissed of people
FF On + Real life action = Satisfied people
FF On + Real life action = Satisfied people
There fixed it.voodoosniper7 wrote:
FF Off + Clay Spamming = Pissed of people and happy snipers
FF On + Real life action = Satisfied people and pissed of snipers
Friendly claymores explode but do no team damage.
You mean with FF off and mine FF on...?liquidat0r wrote:
Friendly claymores explode but do no team damage.