There was one guy who posted some, and those weren't all there some more. Here they are once again...

p.s: Mods cloase this topic asap when members start to flame me.


• Fixed Pod Control Exploit – Players may no longer exploit the assault pods to ‘surf’ around the maps.
• Removed the stats category for the PK-74 AR-Rocket: All kills with this weapon are calculated into the statistics for the main assault kit weapon
• Servers will no longer crash when attempting to rotate to co-op mode with players joined into squads.
• Added correct flag for Czech Republic.
• Fixed PDS-1 sonar system interference with UAV. Soldiers are now shown correctly on UAV when PDS-1 is activated.
• Change to Heal and Repair Point Awarding: Heal and repair points awarded after a 50% heal / repair instead of 100% heal / repair.
• Fixed tracking of hours with the medic hub in BFHQ: Medic hub hours shown in BFHQ has been corrected.
• Fixed Squad leader drone exploit. Removed the possibility to use drones as a stairway to heaven.
• Fixed the Rorsch crosshair misalignment: The crosshair should now be correctly centered while not zoomed.
• Change to Out of Bounds Damage: We have changed the out of bounds damage system to immediately kill players after being out of bounds for 15 seconds. Please note that the total time a player can be out of bounds has not changed. This fix will help prevent stat padding exploits.
• Ranked Server APM setting hard coded: Anti-personnel mines are now always set to “Friendly fire off” on ranked servers. Increases consistency and prevents misunderstanding.
• Fixed an exploit using the reactor core door: Soldiers can no longer conceal themselves by moving back against the reactor core door.
• The correct message is now shown when trying to join a full server.
• Fixed crash when placing Squad Leader Spawn Beacon
• Added server side option to prevent Titan Movement
• Added optimization to Titan mode to reduce lag