I think DICE skipped way too many years from BF2-2142. 2142 should have been BF: 2050. Then they could have done 2142 in like 2009 and made double the money.
- Index »
- Games »
- Battlefield Series »
- Battlefield 2142 »
- The Next Battlefield; What I would like to see
The ability to stage wors, with multiple battlefield going on simultaneously would rock, not sure how it could work, but having a realistc progresive battle field with battles that go on for hours or even days, and your success would change the location/equiptment/situation of the next battle.
Something that would make players play for the win rather than points and personal glory.
Something that would make players play for the win rather than points and personal glory.
that actually sounds pretty good. Think they can do an 'oops, just kidding' and rework things?Superior Mind wrote:
I think DICE skipped way too many years from BF2-2142. 2142 should have been BF: 2050. Then they could have done 2142 in like 2009 and made double the money.
that would be cool.imortal wrote:
that actually sounds pretty good. Think they can do an 'oops, just kidding' and rework things?Superior Mind wrote:
I think DICE skipped way too many years from BF2-2142. 2142 should have been BF: 2050. Then they could have done 2142 in like 2009 and made double the money.
better yet, BATTLEFIELD: M*A*S*H instead of having all the fun of killing the people we finally get to see the results when we have to operate on wounded soldiers for 36 hours!!!!GR34 wrote:
I can sum up what the next battlefield should be in one word: Korea (never has a game taken place in the Korean war)
Year doesnt matter, I just want something that feels and plays similar to Project Reality.
Im running out of love for childish - arcadish games.
Im running out of love for childish - arcadish games.
Yep...enough said. Ideally we would want a lot of add-ons (i.e. cool gadgets from special forces and other stuff we haven't even thought of yet) to make the next bf really shine. But if its a perfect game then there isn't much room to continue on in the series, is there?imortal wrote:
-New Graphics engine!
-Make the graphics really a wow factor. Make us all want to go out and buy a pair of SLI cards and a physX card.
Hopefully EA can learn from their many experiences and have the game ready to go without major glitches.
there should be chick soldiers. They could have really lsutty voices or sumthing. "oh honey medic here for ya"
Me I still want to have a WWII scenario again, of course with ranking, awards and technically up to date.
See, my problem is that I want all 3! Being able to cross them between genres would be icing; just a way to play and have fun.
btw, how did this thread get rezzed? I thought it was well and truly gone? Not that I am complaining, mind you.
btw, how did this thread get rezzed? I thought it was well and truly gone? Not that I am complaining, mind you.
Why not reviving this thread (especially instead of a new one), this is still an actual question since we know nothing yet about the next part.
A very, very good point there mate!DerGraueWolf wrote:
Why not reviving this thread (especially instead of a new one), this is still an actual question since we know nothing yet about the next part.
Tank = horse?Samtheman53 wrote:
Medieval battlefield!!
Assault=Knights
Sniper=Archers
etc.
Plane = oversized bird?
and dont forget M*A*S*H for atariShawN_ wrote:
*ahem*GR34 wrote:
I can sum up what the next battlefield should be in one word: Korea (never has a game taken place in the Korean war)
one word: Crysis
And btw i think we need something totally new,, not a mix of all BF's
I wouldn't mind a reboot of Vietnam tbh, but I would like to see a remake of the current BF2 in a few years, with graphics comaprable to say Crysis or other high end game, fully destuctible environments, some gore say if hit by a rocket you would actually explode.
Large caliber weapons can pass through several people. All buildings fully enterable (is this a word? probably not) special actions used to kick open doors and whatnot, craters occur in the ground, trees destroyable in large woodland firefights can work for you and against you (falling on enemies).
Kit customisation like 2142, the rank you are appears on your characters uniform, your character can be customised at the main menu so everyone looks different, I'm talking about what your clothing looks like and what packs you carry, changeable and set for each role.
Melee attacks with weapons, use of fists for fun factor like Timesplitters.
Possible singleplayer storyline, like whats planned for Bad Company.
Vehicle take progressive damage e.g. tires shot out windshields shattered and blown in, hoods fly off the reveal engines, fuel tanks can explode if hit correctly.
Destroyed vehicle husks do not disappear so the battlefield will become progressively more cluttered with wreckage as the game advances.
Small addition, but your character reloads your weapon differently when in different stances for realism and something different.
Abilty to side roll out of danger alongside the usual side shuffle along the ground.
Large maps capable of supporting large numbers of people.
In urban and city maps, abandoned civilian vehicles can be used, any vehicles on the maps not destroyed can still be used by the player.
Levels of damage done to a building can affect its stability, say if the ground floor supports are heavily damaged or knocked out, the first floor and all floors above collapse. Gas lines in houses can explode, water mains and hydrants can be burst and flood below ground areas that could be used to an advantage by the player such as sewer systems.
These are all the ideas I've got at the minute .
Large caliber weapons can pass through several people. All buildings fully enterable (is this a word? probably not) special actions used to kick open doors and whatnot, craters occur in the ground, trees destroyable in large woodland firefights can work for you and against you (falling on enemies).
Kit customisation like 2142, the rank you are appears on your characters uniform, your character can be customised at the main menu so everyone looks different, I'm talking about what your clothing looks like and what packs you carry, changeable and set for each role.
Melee attacks with weapons, use of fists for fun factor like Timesplitters.
Possible singleplayer storyline, like whats planned for Bad Company.
Vehicle take progressive damage e.g. tires shot out windshields shattered and blown in, hoods fly off the reveal engines, fuel tanks can explode if hit correctly.
Destroyed vehicle husks do not disappear so the battlefield will become progressively more cluttered with wreckage as the game advances.
Small addition, but your character reloads your weapon differently when in different stances for realism and something different.
Abilty to side roll out of danger alongside the usual side shuffle along the ground.
Large maps capable of supporting large numbers of people.
In urban and city maps, abandoned civilian vehicles can be used, any vehicles on the maps not destroyed can still be used by the player.
Levels of damage done to a building can affect its stability, say if the ground floor supports are heavily damaged or knocked out, the first floor and all floors above collapse. Gas lines in houses can explode, water mains and hydrants can be burst and flood below ground areas that could be used to an advantage by the player such as sewer systems.
These are all the ideas I've got at the minute .
- Index »
- Games »
- Battlefield Series »
- Battlefield 2142 »
- The Next Battlefield; What I would like to see