Just incase anyone missed it -
• Day Of Damnation (armor+infy, 16,32,64,nuke obj supported)
• Night of the Damned (armor+infy, 16,32,64,nuke obj supported)
• No Man's Land - trench warfare (infy only 16 and 32, 1 mobile arty on 64 player)
• Hell Awaits - trench warfare (infy only 16 and 32, 1 mobile arty on 64 player)
• City of the Dead - (infy only 16) - designed strictly for competition or small LAN
• Deliverance - (infy only 16) - designed strictly for competition or small LAN
http://www.pointofexistence.com/forums/ … opic=12411
• Day Of Damnation (armor+infy, 16,32,64,nuke obj supported)
• Night of the Damned (armor+infy, 16,32,64,nuke obj supported)
• No Man's Land - trench warfare (infy only 16 and 32, 1 mobile arty on 64 player)
• Hell Awaits - trench warfare (infy only 16 and 32, 1 mobile arty on 64 player)
• City of the Dead - (infy only 16) - designed strictly for competition or small LAN
• Deliverance - (infy only 16) - designed strictly for competition or small LAN
http://www.pointofexistence.com/forums/ … opic=12411