paranoid101
Ambitious but Rubbish
+540|6957
Seine Crossing
Sisco
grandmaster league revivalist
+493|6561
My ex posted some fotos of her standing on a bridge over the Seine on Facebook. First thing I thought was "Shit map".

Sharqui is ace in large conquest as is Karkand (to a lesser extend though), Damavand and Tehran on rush. The rest ist poop.
https://www.abload.de/img/bf3-bf2ssig0250wvn.jpg
jord
Member
+2,382|6895|The North, beyond the wall.
Going downhill isn't really an advantage on damavand. Especially considering defenders get a heli for the first 2 mcoms and attackers just get a humvee.
eusgen
Nugget
+402|7010|Jupiter
poll?
Graphic-J
The Artist formerly known as GraphicArtist-J
+196|6343|So Cal
Caspian is addicting as crack. Probably one of the best battlefield maps ever.
My second favorite is Sharqi.
Tied at Third: Wake/Operation Firestorm

And no map in RUSH... all Conquest of course.
https://i44.tinypic.com/28vg66s.jpg
mtb0minime
minimember
+2,418|6872

Debating map design in BF3 is like discussing the finer points and subtleties of cat turds versus dog turds.
eusgen
Nugget
+402|7010|Jupiter
https://forums.bf2s.com/img/avatars/12427.png
Graphic-J
The Artist formerly known as GraphicArtist-J
+196|6343|So Cal

eusgen wrote:

https://forums.bf2s.com/img/avatars/12427.png
https://i44.tinypic.com/28vg66s.jpg
GeoEnvi
Member
+22|6904|Philadelphia, PA

jord wrote:

Going downhill isn't really an advantage on damavand. Especially considering defenders get a heli for the first 2 mcoms and attackers just get a humvee.
Didn't say it was an advantage.  It's arguably a disadvantage.  Red triangles on a hillside are easy to spot.  But the real reason I said it wasn't a good rush map is because it usually devolves into the attacking team sitting back to rack up sniper kills/assists.
GeoEnvi
Member
+22|6904|Philadelphia, PA

mtb0minime wrote:

Debating map design in BF3 is like discussing the finer points and subtleties of cat turds versus dog turds.
Snickers or Baby Ruth?
jord
Member
+2,382|6895|The North, beyond the wall.

GeoEnvi wrote:

jord wrote:

Going downhill isn't really an advantage on damavand. Especially considering defenders get a heli for the first 2 mcoms and attackers just get a humvee.
Didn't say it was an advantage.  It's arguably a disadvantage.  Red triangles on a hillside are easy to spot.  But the real reason I said it wasn't a good rush map is because it usually devolves into the attacking team sitting back to rack up sniper kills/assists.
some of my best rounds were played on davamand rush. then again i was lb whoring back then so what happened on the ground wasnt of much concern.

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