TopHat01
Limitless
+117|6119|CA
http://www.reddit.com/r/IAmA/comments/m … ld_3_amaa/

By popular demand (I think?) I'll field some questions about BF3, Battlefield, getting into the industry, and maybe even some personal stuff. Please respect that I cannot comment on some things related to BF3 (I like my job and would like to keep it).

I have been a designer for 6 years, starting out on Battlefield 2142. Before that I was a Computer Science student and built Half Life and Battlefield mods/maps. I'm also an American living abroad at DICE's HQ in Stockholm, Sweden. AMAA

Update: Thanks everyone for your questions, I'm sorry I could answer them all, but I hope this was informative for all of you. You can reach me on twitter @Demize99, and I read r/Battlefield3 quite often as well.

-Alan "Demize99" Kertz
Lot of good info, worth a read.

Last edited by TopHat01 (2011-11-16 19:32:58)

Roger Lesboules
Ah ben tabarnak!
+316|6792|Abitibi-Temiscamingue. Québec!
I have read most of his comment and i like seeing a dev that answer question and dont go acting like god.

Nice find!
eusgen
Nugget
+402|7007|Jupiter
[–]CRoswell 28 points 1 day ago*

I actually hate that I can't go through parts of the building. The buildings act as "funnel points" on maps. While I understand the appeal from a level design aspect, I loved the ability to go through any building on the map in BC2. Making a door with C4 or a rocket to get the drop on an enemy squad was so much fun!

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[–]TBatWork 125 points 1 day ago

BC2 is my favorite Kool-Aid Man simulator, except my pitcher is full of blood.

Last edited by eusgen (2011-11-17 18:02:44)

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