Jimbo145
Resident Pimp
+15|6486|Upstate Noo Yawk
A room under the harvest event map that has the ghost in it.... what is it?


https://screenshot.xfire.com/screenshot/large/dc2eeef3d0144efb2acd8ac3c5977fae5ed165b4.jpg

https://screenshot.xfire.com/screenshot/large/cea587bc82677e1fd450371be27c7b56b4987aa1.jpg

https://screenshot.xfire.com/screenshot/large/39bd25248e0e58e500fe0dc84c568cd0b6b13d3e.jpg

Last edited by Jimbo145 (2009-11-04 15:28:09)

FatherTed
xD
+3,936|6717|so randum
raeps
Small hourglass island
Always raining and foggy
Use an umbrella
Spidery_Yoda
Member
+399|6487
I'm guessing to hold the ghost while he's not floating around the level.

Why on earth they fully textured it and put props in there is anyones guess.
Lucien
Fantasma Parastasie
+1,451|6870
They obviously did that intentionally, Anything that doesn't need to be seen is invisible/non-existent in valve maps. Even the back of walls/props just aren't there half the time. So yeah, nice Easter egg
https://i.imgur.com/HTmoH.jpg
AussieReaper
( ͡° ͜ʖ ͡°)
+5,761|6370|what

FatherTed wrote:

raeps
how should I know?
https://i.imgur.com/maVpUMN.png
globefish23
sophisticated slacker
+334|6541|Graz, Austria
Check the last will & testament of Zepheniah Mann:
http://www.teamfortress.com/pumpkinpatc … niah_Mann/

Zepheniah Mann wrote:

"as weapons have caused my downfall, so will I engineer the downfall of any soul who puts one to use near my restless grave. Shoot over my bones, and I shall visit upon you a haunting the likes of which you have never seen."
I say, this secret room is his grave, which lies actually beneath the CP. That's the reason why he haunts this map after all.

Seriously though, has anyone actually checked what would happen if you never fire a weapon on this event map?
Will Zepheniah Mann's ghost appear? Maybe the first gun fire in a round triggers the initial appearance of the ghost!

Gonna try this out now!

Edit:
Doesn't work.
The ghost always appears.

Last edited by globefish23 (2009-11-05 11:42:54)

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