You are right about it being a side effect of shitty AAA games Uzi but that doesnt diminish the quality of other lower budget games. As someone who is 100% behind "indie" (for lack of a better word) music artists I find it difficult to understand your hostility towards indie game developers. It isnt giving money for 2D old tech games made by people who could be making current gen style games, its giving money to people who are upcoming/not working for big conglomerates and making games how and what they want them to be and not at the behest of publishers.
The fact is that indepenent studios just cant afford to make games with the same graphics/complexity as AAA titles because it is so prohibitively expensive - that is the main problem with game development currently. That to make one it takes a giant team of animators, voice actors, artists etc. Far beyond the scope of what was needed when games were made in the glory days 10/15 years ago.
An increase in complexity and scope requires more money which only comes from getting support from a publisher who is then going to dictate things about the game to maximise sales - which leads to homogeneity and shittyness for anyone who is actually an enthusiast.
The fact is that indepenent studios just cant afford to make games with the same graphics/complexity as AAA titles because it is so prohibitively expensive - that is the main problem with game development currently. That to make one it takes a giant team of animators, voice actors, artists etc. Far beyond the scope of what was needed when games were made in the glory days 10/15 years ago.
An increase in complexity and scope requires more money which only comes from getting support from a publisher who is then going to dictate things about the game to maximise sales - which leads to homogeneity and shittyness for anyone who is actually an enthusiast.