Thanks Catbox! I look forward to seeing what you come up with :>
#rekt
I agree, vector logo's like that need to be as simple as possible, main reason I'm shit at them, I like comlicated lol.aerodynamic wrote:
uhmm i will try but i don't think its gonna be as good...
What. The. Fuck.Uzique wrote:
Mint you're not a pro team, you're not even a public-league noticed team, why the fuck do you want a 'pr0 l33tz0r l0g0'?
Think the above post kinda hit it on the head, you're taking yourselves far too seriously. Get some skills and make some team-progress before you go for the multiple sponsorships, multi-gaming website portal and team personality logos.
Thanks man. ;][TUF]Catbox wrote:
Hey Mint... I have some more ideas... will post soon...
and who gives a flying F if you are pro or not...dont feed the troll...lol
Last edited by GraphicArtist J (2009-04-20 15:30:33)
Last edited by GraphicArtist J (2009-04-20 16:30:45)
Last edited by Noobpatty (2009-04-20 17:58:29)
Vectors are shapes/paths that make up a design and can be expanded to however big you want them to be.Noobpatty wrote:
I don't really know much about graphics but how are vectorized images different from pixel-by-pixel-displayed images?
It's a logo for a gaming site, it's not a huge merketing campaign, it doesn't need to be instantly recognisable on a shop shelf, or look great on a billboard, all you need is something you like, when it's just for your own community site. I see no reason to limit yourself to vectors when anything you like can be your logo.GraphicArtist J wrote:
Where on earth do you get that unreliable information? Ask any Logo designer... or go to school just for that... basic Design 101 will teach you that.
"Professional" or not, ...if not, i take my designs seriously and professionally no matter what... apparently "some" do not.
...
I'm just letting you know the correct way to create a "logo".
Don't want to accept the fact? Then do what you want...
...just remember that you can't expand the size of pixel based logos or anything else for that matter.
Basic Design 101.
Last edited by TheEternalPessimist (2009-04-21 02:48:45)
How is vector limiting yourself in any way? You obviously don't know the possibilities of vector based images if you think they are limiting compared to raster based images.TheEternalPessimist wrote:
It's a logo for a gaming site, it's not a huge merketing campaign, it doesn't need to be instantly recognisable on a shop shelf, or look great on a billboard, all you need is something you like, when it's just for your own community site. I see no reason to limit yourself to vectors when anything you like can be your logo.GraphicArtist J wrote:
Where on earth do you get that unreliable information? Ask any Logo designer... or go to school just for that... basic Design 101 will teach you that.
"Professional" or not, ...if not, i take my designs seriously and professionally no matter what... apparently "some" do not.
...
I'm just letting you know the correct way to create a "logo".
Don't want to accept the fact? Then do what you want...
...just remember that you can't expand the size of pixel based logos or anything else for that matter.
Basic Design 101.
EDIT: Just so you know I agree, vectors are the way to go for corporate type logos that need to be reproduced on a limitless number of different things in lots of different sizes, but for this job it's simply un-necessary.
OK using mine as an example (which isn't great I'll grant you). Make a photorealistic sphere using vectors, mine was made from scratch in under 30 seconds.OmniDeath wrote:
How is vector limiting yourself in any way? You obviously don't know the possibilities of vector based images if you think they are limiting compared to raster based images.TheEternalPessimist wrote:
It's a logo for a gaming site, it's not a huge merketing campaign, it doesn't need to be instantly recognisable on a shop shelf, or look great on a billboard, all you need is something you like, when it's just for your own community site. I see no reason to limit yourself to vectors when anything you like can be your logo.GraphicArtist J wrote:
Where on earth do you get that unreliable information? Ask any Logo designer... or go to school just for that... basic Design 101 will teach you that.
"Professional" or not, ...if not, i take my designs seriously and professionally no matter what... apparently "some" do not.
...
I'm just letting you know the correct way to create a "logo".
Don't want to accept the fact? Then do what you want...
...just remember that you can't expand the size of pixel based logos or anything else for that matter.
Basic Design 101.
EDIT: Just so you know I agree, vectors are the way to go for corporate type logos that need to be reproduced on a limitless number of different things in lots of different sizes, but for this job it's simply un-necessary.
...ebug9 wrote:
Vectors are shapes/paths that make up a design and can be expanded to however big you want them to be.Noobpatty wrote:
I don't really know much about graphics but how are vectorized images different from pixel-by-pixel-displayed images?
Pixel logos will be limited to how big you can make them based on the original resolution.