Then again the two mechs can break through that wall pretty well as long as theyre not stupid about it. I found out its a pretty good map for sniping as well for some reason, even though it's a city map.Naturn wrote:
Yes, I love that map. But, the problem is that EU has to get out of the starting gate before the map can be any fun.xBlackPantherx wrote:
Has anyone played operation shingle yet? Its actually a hard map to play. Play well anyways. Kind of like a cross between Dalian Gibralter and Suez(?) Canal
Stupid map, there is no ticket bleed, and as a result the PAC can win by holding Columns and ONLY columns for the entire round. Of the 3-dozen or so times i played the map, this happened half the time.xBlackPantherx wrote:
Then again the two mechs can break through that wall pretty well as long as theyre not stupid about it. I found out its a pretty good map for sniping as well for some reason, even though it's a city map.Naturn wrote:
Yes, I love that map. But, the problem is that EU has to get out of the starting gate before the map can be any fun.xBlackPantherx wrote:
Has anyone played operation shingle yet? Its actually a hard map to play. Play well anyways. Kind of like a cross between Dalian Gibralter and Suez(?) Canal
That's weird. That's never happened to me. Usually the opposite. Besides I really don't think the system of tickets varies from map to map. It's not something the map dictates. It's something they dictate on the map.