Was playing through the 3 new maps and really think broadcast is great. Plenty of destruction happening with pc's, cameras and televisions all exploding. You can snipe outside and inside has tight corridors which open into larger spaces. It has everything.
Chinatown is good if you can get into a building to shoot out onto the street from, because it's harder to spot the shooter from so many windows. The few machine gun placements are a nice spot to camp from if you can manage to last in one.
Creek however seems to lag, probably due to all the textures, but it's got some great sniping areas and looks pretty there's already a few ways to get onto the rooftops of buildings to make it easier to shoot from.
The worst I'd have to say is easily killhouse. Not enough barriers to make it a maze like map, which is what I was hoping for. Grenades can be thrown from one end of the map to the other and snipers shoot through most of the wooden walls with ease if your in the middle anyway. It's probably too small, it has the potential to have more nade spam then shipment.
The new killcam wasn't working for me, or maybe it wasn't enabled on the server I don't know. The normal kill cam was in place, and we tried using clays and grenades but didn't see a change their. So I don't think it was included in the patch.
And on the plus side, there were zero Nvidia adverts anywhere. So thx to them for making it free. But I think without them it would've been free anyway. I can't exactly see what they did, other than suggest they made the maps free. Which was good marketing I suppose.
Chinatown is good if you can get into a building to shoot out onto the street from, because it's harder to spot the shooter from so many windows. The few machine gun placements are a nice spot to camp from if you can manage to last in one.
Creek however seems to lag, probably due to all the textures, but it's got some great sniping areas and looks pretty there's already a few ways to get onto the rooftops of buildings to make it easier to shoot from.
The worst I'd have to say is easily killhouse. Not enough barriers to make it a maze like map, which is what I was hoping for. Grenades can be thrown from one end of the map to the other and snipers shoot through most of the wooden walls with ease if your in the middle anyway. It's probably too small, it has the potential to have more nade spam then shipment.
The new killcam wasn't working for me, or maybe it wasn't enabled on the server I don't know. The normal kill cam was in place, and we tried using clays and grenades but didn't see a change their. So I don't think it was included in the patch.
And on the plus side, there were zero Nvidia adverts anywhere. So thx to them for making it free. But I think without them it would've been free anyway. I can't exactly see what they did, other than suggest they made the maps free. Which was good marketing I suppose.